Optimise CheckServerAllowedToSeeEvent (#1602)

* Try to limit how many state events we have to unmarshal

* Comments
main
Neil Alexander 2020-12-02 11:45:50 +00:00 committed by GitHub
parent d5b8260196
commit b4c3692dcc
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1 changed files with 38 additions and 4 deletions

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@ -5,6 +5,7 @@ import (
"database/sql"
"errors"
"fmt"
"strings"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/auth"
@ -222,12 +223,45 @@ func CheckServerAllowedToSeeEvent(
if errors.Is(err, sql.ErrNoRows) {
return false, nil
}
return false, err
return false, fmt.Errorf("roomState.LoadStateAtEvent: %w", err)
}
// TODO: We probably want to make it so that we don't have to pull
// out all the state if possible.
stateAtEvent, err := LoadStateEvents(ctx, db, stateEntries)
// Extract all of the event state key NIDs from the room state.
var stateKeyNIDs []types.EventStateKeyNID
for _, entry := range stateEntries {
stateKeyNIDs = append(stateKeyNIDs, entry.EventStateKeyNID)
}
// Then request those state key NIDs from the database.
stateKeys, err := db.EventStateKeys(ctx, stateKeyNIDs)
if err != nil {
return false, fmt.Errorf("db.EventStateKeys: %w", err)
}
// If the event state key doesn't match the given servername
// then we'll filter it out. This does preserve state keys that
// are "" since these will contain history visibility etc.
for nid, key := range stateKeys {
if key != "" && !strings.HasSuffix(key, ":"+string(serverName)) {
delete(stateKeys, nid)
}
}
// Now filter through all of the state events for the room.
// If the state key NID appears in the list of valid state
// keys then we'll add it to the list of filtered entries.
var filteredEntries []types.StateEntry
for _, entry := range stateEntries {
if _, ok := stateKeys[entry.EventStateKeyNID]; ok {
filteredEntries = append(filteredEntries, entry)
}
}
if len(filteredEntries) == 0 {
return false, nil
}
stateAtEvent, err := LoadStateEvents(ctx, db, filteredEntries)
if err != nil {
return false, err
}