Always set invite_room_state else synapse rejects invites

main
Kegan Dougal 2020-08-04 12:14:18 +01:00
parent 4cf7c08146
commit 8ee4c0f71e
1 changed files with 6 additions and 0 deletions

View File

@ -171,6 +171,12 @@ func (r *RoomserverInternalAPI) processInviteEvent(
if err = event.SetUnsignedField("invite_room_state", irs); err != nil { if err = event.SetUnsignedField("invite_room_state", irs); err != nil {
return nil, err return nil, err
} }
} else {
log.WithError(ierr).Error("failed to build invite stripped state")
// still set the field else synapse deployments don't process the invite
if err = event.SetUnsignedField("invite_room_state", struct{}{}); err != nil {
return nil, err
}
} }
} }