Use a custom FIFO queue for the RS input API (#1888)

* Use a FIFO queue instead of a channel to reduce backpressure

* Make sure someone wakes up

* Tweaks

* Add comments
main
Neil Alexander 2021-06-28 15:11:36 +01:00 committed by GitHub
parent a6f7e83596
commit 7c3991ee2f
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2 changed files with 73 additions and 6 deletions

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@ -38,7 +38,6 @@ type Inputer struct {
ServerName gomatrixserverlib.ServerName ServerName gomatrixserverlib.ServerName
ACLs *acls.ServerACLs ACLs *acls.ServerACLs
OutputRoomEventTopic string OutputRoomEventTopic string
workers sync.Map // room ID -> *inputWorker workers sync.Map // room ID -> *inputWorker
} }
@ -52,7 +51,7 @@ type inputTask struct {
type inputWorker struct { type inputWorker struct {
r *Inputer r *Inputer
running atomic.Bool running atomic.Bool
input chan *inputTask input *fifoQueue
} }
// Guarded by a CAS on w.running // Guarded by a CAS on w.running
@ -60,7 +59,11 @@ func (w *inputWorker) start() {
defer w.running.Store(false) defer w.running.Store(false)
for { for {
select { select {
case task := <-w.input: case <-w.input.wait():
task, ok := w.input.pop()
if !ok {
continue
}
hooks.Run(hooks.KindNewEventReceived, task.event.Event) hooks.Run(hooks.KindNewEventReceived, task.event.Event)
_, task.err = w.r.processRoomEvent(task.ctx, task.event) _, task.err = w.r.processRoomEvent(task.ctx, task.event)
if task.err == nil { if task.err == nil {
@ -143,7 +146,7 @@ func (r *Inputer) InputRoomEvents(
// room - the channel will be quite small as it's just pointer types. // room - the channel will be quite small as it's just pointer types.
w, _ := r.workers.LoadOrStore(roomID, &inputWorker{ w, _ := r.workers.LoadOrStore(roomID, &inputWorker{
r: r, r: r,
input: make(chan *inputTask, 32), input: newFIFOQueue(),
}) })
worker := w.(*inputWorker) worker := w.(*inputWorker)
@ -160,7 +163,7 @@ func (r *Inputer) InputRoomEvents(
if worker.running.CAS(false, true) { if worker.running.CAS(false, true) {
go worker.start() go worker.start()
} }
worker.input <- tasks[i] worker.input.push(tasks[i])
} }
// Wait for all of the workers to return results about our tasks. // Wait for all of the workers to return results about our tasks.

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@ -0,0 +1,64 @@
package input
import (
"sync"
)
type fifoQueue struct {
tasks []*inputTask
count int
mutex sync.Mutex
notifs chan struct{}
}
func newFIFOQueue() *fifoQueue {
q := &fifoQueue{
notifs: make(chan struct{}, 1),
}
return q
}
func (q *fifoQueue) push(frame *inputTask) {
q.mutex.Lock()
defer q.mutex.Unlock()
q.tasks = append(q.tasks, frame)
q.count++
select {
case q.notifs <- struct{}{}:
default:
}
}
// pop returns the first item of the queue, if there is one.
// The second return value will indicate if a task was returned.
// You must check this value, even after calling wait().
func (q *fifoQueue) pop() (*inputTask, bool) {
q.mutex.Lock()
defer q.mutex.Unlock()
if q.count == 0 {
return nil, false
}
frame := q.tasks[0]
q.tasks[0] = nil
q.tasks = q.tasks[1:]
q.count--
if q.count == 0 {
// Force a GC of the underlying array, since it might have
// grown significantly if the queue was hammered for some reason
q.tasks = nil
}
return frame, true
}
// wait returns a channel which can be used to detect when an
// item is waiting in the queue.
func (q *fifoQueue) wait() <-chan struct{} {
q.mutex.Lock()
defer q.mutex.Unlock()
if q.count > 0 && len(q.notifs) == 0 {
ch := make(chan struct{})
close(ch)
return ch
}
return q.notifs
}