Improved state handling in /send (#1521)
* Capture errors * Don't request only state key tuples needed for auth (we end up discarding room state this way) * QueryStateAfterEvent returns all state when no tuples supplied * Resolve state * Comments
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20aec70ead
commit
7a1fd123de
4 changed files with 48 additions and 18 deletions
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@ -508,13 +508,12 @@ func (t *txnReq) processEventWithMissingState(ctx context.Context, e gomatrixser
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// Therefore, we cannot just query /state_ids with this event to get the state before. Instead, we need to query
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// the state AFTER all the prev_events for this event, then apply state resolution to that to get the state before the event.
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var states []*gomatrixserverlib.RespState
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needed := gomatrixserverlib.StateNeededForAuth([]gomatrixserverlib.Event{*backwardsExtremity}).Tuples()
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for _, prevEventID := range backwardsExtremity.PrevEventIDs() {
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// Look up what the state is after the backward extremity. This will either
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// come from the roomserver, if we know all the required events, or it will
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// come from a remote server via /state_ids if not.
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var prevState *gomatrixserverlib.RespState
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prevState, err = t.lookupStateAfterEvent(gmectx, roomVersion, backwardsExtremity.RoomID(), prevEventID, needed)
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prevState, err = t.lookupStateAfterEvent(gmectx, roomVersion, backwardsExtremity.RoomID(), prevEventID)
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if err != nil {
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util.GetLogger(ctx).WithError(err).Errorf("Failed to lookup state after prev_event: %s", prevEventID)
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return err
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@ -573,9 +572,9 @@ func (t *txnReq) processEventWithMissingState(ctx context.Context, e gomatrixser
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// lookupStateAfterEvent returns the room state after `eventID`, which is the state before eventID with the state of `eventID` (if it's a state event)
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// added into the mix.
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func (t *txnReq) lookupStateAfterEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomID, eventID string, needed []gomatrixserverlib.StateKeyTuple) (*gomatrixserverlib.RespState, error) {
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func (t *txnReq) lookupStateAfterEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomID, eventID string) (*gomatrixserverlib.RespState, error) {
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// try doing all this locally before we resort to querying federation
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respState := t.lookupStateAfterEventLocally(ctx, roomID, eventID, needed)
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respState := t.lookupStateAfterEventLocally(ctx, roomID, eventID)
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if respState != nil {
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return respState, nil
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}
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@ -619,12 +618,11 @@ func (t *txnReq) lookupStateAfterEvent(ctx context.Context, roomVersion gomatrix
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return respState, nil
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}
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func (t *txnReq) lookupStateAfterEventLocally(ctx context.Context, roomID, eventID string, needed []gomatrixserverlib.StateKeyTuple) *gomatrixserverlib.RespState {
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func (t *txnReq) lookupStateAfterEventLocally(ctx context.Context, roomID, eventID string) *gomatrixserverlib.RespState {
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var res api.QueryStateAfterEventsResponse
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err := t.rsAPI.QueryStateAfterEvents(ctx, &api.QueryStateAfterEventsRequest{
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RoomID: roomID,
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PrevEventIDs: []string{eventID},
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StateToFetch: needed,
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}, &res)
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if err != nil || !res.PrevEventsExist {
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util.GetLogger(ctx).WithError(err).Warnf("failed to query state after %s locally", eventID)
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@ -63,7 +63,8 @@ type QueryStateAfterEventsRequest struct {
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RoomID string `json:"room_id"`
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// The list of previous events to return the events after.
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PrevEventIDs []string `json:"prev_event_ids"`
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// The state key tuples to fetch from the state
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// The state key tuples to fetch from the state. If none are specified then
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// the entire resolved room state will be returned.
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StateToFetch []gomatrixserverlib.StateKeyTuple `json:"state_to_fetch"`
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}
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@ -133,8 +133,7 @@ func (u *latestEventsUpdater) doUpdateLatestEvents() error {
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// If the event has already been written to the output log then we
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// don't need to do anything, as we've handled it already.
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hasBeenSent, err := u.updater.HasEventBeenSent(u.stateAtEvent.EventNID)
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if err != nil {
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if hasBeenSent, err := u.updater.HasEventBeenSent(u.stateAtEvent.EventNID); err != nil {
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return fmt.Errorf("u.updater.HasEventBeenSent: %w", err)
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} else if hasBeenSent {
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return nil
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@ -142,17 +141,19 @@ func (u *latestEventsUpdater) doUpdateLatestEvents() error {
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// Work out what the latest events are. This will include the new
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// event if it is not already referenced.
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u.calculateLatest(
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if err := u.calculateLatest(
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oldLatest,
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types.StateAtEventAndReference{
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EventReference: u.event.EventReference(),
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StateAtEvent: u.stateAtEvent,
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},
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)
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); err != nil {
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return fmt.Errorf("u.calculateLatest: %w", err)
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}
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// Now that we know what the latest events are, it's time to get the
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// latest state.
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if err = u.latestState(); err != nil {
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if err := u.latestState(); err != nil {
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return fmt.Errorf("u.latestState: %w", err)
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}
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@ -261,7 +262,7 @@ func (u *latestEventsUpdater) latestState() error {
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func (u *latestEventsUpdater) calculateLatest(
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oldLatest []types.StateAtEventAndReference,
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newEvent types.StateAtEventAndReference,
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) {
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) error {
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var newLatest []types.StateAtEventAndReference
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// First of all, let's see if any of the existing forward extremities
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@ -271,6 +272,7 @@ func (u *latestEventsUpdater) calculateLatest(
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referenced, err := u.updater.IsReferenced(l.EventReference)
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if err != nil {
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logrus.WithError(err).Errorf("Failed to retrieve event reference for %q", l.EventID)
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return fmt.Errorf("u.updater.IsReferenced (old): %w", err)
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} else if !referenced {
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newLatest = append(newLatest, l)
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}
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@ -285,7 +287,7 @@ func (u *latestEventsUpdater) calculateLatest(
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// We've already referenced this new event so we can just return
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// the newly completed extremities at this point.
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u.latest = newLatest
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return
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return nil
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}
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}
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@ -296,11 +298,13 @@ func (u *latestEventsUpdater) calculateLatest(
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referenced, err := u.updater.IsReferenced(newEvent.EventReference)
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if err != nil {
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logrus.WithError(err).Errorf("Failed to retrieve event reference for %q", newEvent.EventReference.EventID)
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return fmt.Errorf("u.updater.IsReferenced (new): %w", err)
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} else if !referenced || len(newLatest) == 0 {
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newLatest = append(newLatest, newEvent)
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}
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u.latest = newLatest
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return nil
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}
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func (u *latestEventsUpdater) makeOutputNewRoomEvent() (*api.OutputEvent, error) {
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@ -49,6 +49,7 @@ func (r *Queryer) QueryLatestEventsAndState(
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}
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// QueryStateAfterEvents implements api.RoomserverInternalAPI
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// nolint:gocyclo
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func (r *Queryer) QueryStateAfterEvents(
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ctx context.Context,
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request *api.QueryStateAfterEventsRequest,
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@ -78,10 +79,18 @@ func (r *Queryer) QueryStateAfterEvents(
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}
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response.PrevEventsExist = true
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// Look up the currrent state for the requested tuples.
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stateEntries, err := roomState.LoadStateAfterEventsForStringTuples(
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ctx, prevStates, request.StateToFetch,
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)
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var stateEntries []types.StateEntry
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if len(request.StateToFetch) == 0 {
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// Look up all of the current room state.
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stateEntries, err = roomState.LoadCombinedStateAfterEvents(
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ctx, prevStates,
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)
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} else {
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// Look up the current state for the requested tuples.
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stateEntries, err = roomState.LoadStateAfterEventsForStringTuples(
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ctx, prevStates, request.StateToFetch,
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)
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}
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if err != nil {
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return err
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}
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@ -91,6 +100,24 @@ func (r *Queryer) QueryStateAfterEvents(
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return err
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}
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if len(request.PrevEventIDs) > 1 && len(request.StateToFetch) == 0 {
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var authEventIDs []string
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for _, e := range stateEvents {
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authEventIDs = append(authEventIDs, e.AuthEventIDs()...)
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}
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authEventIDs = util.UniqueStrings(authEventIDs)
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authEvents, err := getAuthChain(ctx, r.DB.EventsFromIDs, authEventIDs)
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if err != nil {
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return fmt.Errorf("getAuthChain: %w", err)
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}
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stateEvents, err = state.ResolveConflictsAdhoc(info.RoomVersion, stateEvents, authEvents)
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if err != nil {
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return fmt.Errorf("state.ResolveConflictsAdhoc: %w", err)
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}
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}
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for _, event := range stateEvents {
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response.StateEvents = append(response.StateEvents, event.Headered(info.RoomVersion))
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}
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