Don't query for servers so often in /send (#1766)

* Look up servers less often, don't hit API for missing auth events unless there are actually missing auth events

* Remove ResolveConflictsAdhoc (since it is already in GMSL), other tweaks

* Update gomatrixserverlib to matrix-org/gomatrixserverlib#254

* Fix resolve-state

* Initialise t.servers on first use
main
Neil Alexander 2021-02-16 17:12:17 +00:00 committed by GitHub
parent f448e8972a
commit 5d74a1757f
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 50 additions and 144 deletions

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@ -8,7 +8,6 @@ import (
"strconv"
"github.com/matrix-org/dendrite/internal/caching"
"github.com/matrix-org/dendrite/roomserver/state"
"github.com/matrix-org/dendrite/roomserver/storage"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/dendrite/setup"
@ -105,7 +104,7 @@ func main() {
}
fmt.Println("Resolving state")
resolved, err := state.ResolveConflictsAdhoc(
resolved, err := gomatrixserverlib.ResolveConflicts(
gomatrixserverlib.RoomVersion(*roomVersion),
events,
authEvents,

View File

@ -102,11 +102,13 @@ func Send(
type txnReq struct {
gomatrixserverlib.Transaction
rsAPI api.RoomserverInternalAPI
eduAPI eduserverAPI.EDUServerInputAPI
keyAPI keyapi.KeyInternalAPI
keys gomatrixserverlib.JSONVerifier
federation txnFederationClient
rsAPI api.RoomserverInternalAPI
eduAPI eduserverAPI.EDUServerInputAPI
keyAPI keyapi.KeyInternalAPI
keys gomatrixserverlib.JSONVerifier
federation txnFederationClient
servers []gomatrixserverlib.ServerName
serversMutex sync.RWMutex
// local cache of events for auth checks, etc - this may include events
// which the roomserver is unaware of.
haveEvents map[string]*gomatrixserverlib.HeaderedEvent
@ -404,16 +406,21 @@ func (t *txnReq) processDeviceListUpdate(ctx context.Context, e gomatrixserverli
}
func (t *txnReq) getServers(ctx context.Context, roomID string) []gomatrixserverlib.ServerName {
servers := []gomatrixserverlib.ServerName{t.Origin}
t.serversMutex.Lock()
defer t.serversMutex.Unlock()
if t.servers != nil {
return t.servers
}
t.servers = []gomatrixserverlib.ServerName{t.Origin}
serverReq := &api.QueryServerJoinedToRoomRequest{
RoomID: roomID,
}
serverRes := &api.QueryServerJoinedToRoomResponse{}
if err := t.rsAPI.QueryServerJoinedToRoom(ctx, serverReq, serverRes); err == nil {
servers = append(servers, serverRes.ServerNames...)
util.GetLogger(ctx).Infof("Found %d server(s) to query for missing events in %q", len(servers), roomID)
t.servers = append(t.servers, serverRes.ServerNames...)
util.GetLogger(ctx).Infof("Found %d server(s) to query for missing events in %q", len(t.servers), roomID)
}
return servers
return t.servers
}
func (t *txnReq) processEvent(ctx context.Context, e *gomatrixserverlib.Event) error {
@ -482,14 +489,10 @@ func (t *txnReq) retrieveMissingAuthEvents(
missingAuthEvents[missingAuthEventID] = struct{}{}
}
servers := t.getServers(ctx, e.RoomID())
if len(servers) > 5 {
servers = servers[:5]
}
withNextEvent:
for missingAuthEventID := range missingAuthEvents {
withNextServer:
for _, server := range servers {
for _, server := range t.getServers(ctx, e.RoomID()) {
logger.Infof("Retrieving missing auth event %q from %q", missingAuthEventID, server)
tx, err := t.federation.GetEvent(ctx, server, missingAuthEventID)
if err != nil {
@ -692,13 +695,8 @@ func (t *txnReq) lookupStateAfterEvent(ctx context.Context, roomVersion gomatrix
return nil, false, fmt.Errorf("t.lookupStateBeforeEvent: %w", err)
}
servers := t.getServers(ctx, roomID)
if len(servers) > 5 {
servers = servers[:5]
}
// fetch the event we're missing and add it to the pile
h, err := t.lookupEvent(ctx, roomVersion, eventID, false, servers)
h, err := t.lookupEvent(ctx, roomVersion, roomID, eventID, false)
switch err.(type) {
case verifySigError:
return respState, false, nil
@ -740,11 +738,10 @@ func (t *txnReq) lookupStateAfterEventLocally(ctx context.Context, roomID, event
t.haveEvents[ev.EventID()] = res.StateEvents[i]
}
var authEvents []*gomatrixserverlib.Event
missingAuthEvents := make(map[string]bool)
missingAuthEvents := map[string]bool{}
for _, ev := range res.StateEvents {
for _, ae := range ev.AuthEventIDs() {
aev, ok := t.haveEvents[ae]
if ok {
if aev, ok := t.haveEvents[ae]; ok {
authEvents = append(authEvents, aev.Unwrap())
} else {
missingAuthEvents[ae] = true
@ -753,27 +750,28 @@ func (t *txnReq) lookupStateAfterEventLocally(ctx context.Context, roomID, event
}
// QueryStateAfterEvents does not return the auth events, so fetch them now. We know the roomserver has them else it wouldn't
// have stored the event.
var missingEventList []string
for evID := range missingAuthEvents {
missingEventList = append(missingEventList, evID)
}
queryReq := api.QueryEventsByIDRequest{
EventIDs: missingEventList,
}
util.GetLogger(ctx).Infof("Fetching missing auth events: %v", missingEventList)
var queryRes api.QueryEventsByIDResponse
if err = t.rsAPI.QueryEventsByID(ctx, &queryReq, &queryRes); err != nil {
return nil
}
for i := range queryRes.Events {
evID := queryRes.Events[i].EventID()
t.haveEvents[evID] = queryRes.Events[i]
authEvents = append(authEvents, queryRes.Events[i].Unwrap())
if len(missingAuthEvents) > 0 {
var missingEventList []string
for evID := range missingAuthEvents {
missingEventList = append(missingEventList, evID)
}
queryReq := api.QueryEventsByIDRequest{
EventIDs: missingEventList,
}
util.GetLogger(ctx).Infof("Fetching missing auth events: %v", missingEventList)
var queryRes api.QueryEventsByIDResponse
if err = t.rsAPI.QueryEventsByID(ctx, &queryReq, &queryRes); err != nil {
return nil
}
for i := range queryRes.Events {
evID := queryRes.Events[i].EventID()
t.haveEvents[evID] = queryRes.Events[i]
authEvents = append(authEvents, queryRes.Events[i].Unwrap())
}
}
evs := gomatrixserverlib.UnwrapEventHeaders(res.StateEvents)
return &gomatrixserverlib.RespState{
StateEvents: evs,
StateEvents: gomatrixserverlib.UnwrapEventHeaders(res.StateEvents),
AuthEvents: authEvents,
}
}
@ -805,11 +803,7 @@ retryAllowedState:
if err = checkAllowedByState(backwardsExtremity, resolvedStateEvents); err != nil {
switch missing := err.(type) {
case gomatrixserverlib.MissingAuthEventError:
servers := t.getServers(ctx, backwardsExtremity.RoomID())
if len(servers) > 5 {
servers = servers[:5]
}
h, err2 := t.lookupEvent(ctx, roomVersion, missing.AuthEventID, true, servers)
h, err2 := t.lookupEvent(ctx, roomVersion, backwardsExtremity.RoomID(), missing.AuthEventID, true)
switch err2.(type) {
case verifySigError:
return &gomatrixserverlib.RespState{
@ -857,17 +851,8 @@ func (t *txnReq) getMissingEvents(ctx context.Context, e *gomatrixserverlib.Even
latestEvents[i] = res.LatestEvents[i].EventID
}
servers := []gomatrixserverlib.ServerName{t.Origin}
serverReq := &api.QueryServerJoinedToRoomRequest{
RoomID: e.RoomID(),
}
serverRes := &api.QueryServerJoinedToRoomResponse{}
if err = t.rsAPI.QueryServerJoinedToRoom(ctx, serverReq, serverRes); err == nil {
servers = append(servers, serverRes.ServerNames...)
logger.Infof("Found %d server(s) to query for missing events", len(servers))
}
var missingResp *gomatrixserverlib.RespMissingEvents
servers := t.getServers(ctx, e.RoomID())
for _, server := range servers {
var m gomatrixserverlib.RespMissingEvents
if m, err = t.federation.LookupMissingEvents(ctx, server, e.RoomID(), gomatrixserverlib.MissingEvents{
@ -1015,12 +1000,6 @@ func (t *txnReq) lookupMissingStateViaStateIDs(ctx context.Context, roomID, even
"concurrent_requests": concurrentRequests,
}).Info("Fetching missing state at event")
// Get a list of servers to fetch from.
servers := t.getServers(ctx, roomID)
if len(servers) > 5 {
servers = servers[:5]
}
// Create a queue containing all of the missing event IDs that we want
// to retrieve.
pending := make(chan string, missingCount)
@ -1046,7 +1025,7 @@ func (t *txnReq) lookupMissingStateViaStateIDs(ctx context.Context, roomID, even
// Define what we'll do in order to fetch the missing event ID.
fetch := func(missingEventID string) {
var h *gomatrixserverlib.HeaderedEvent
h, err = t.lookupEvent(ctx, roomVersion, missingEventID, false, servers)
h, err = t.lookupEvent(ctx, roomVersion, roomID, missingEventID, false)
switch err.(type) {
case verifySigError:
return
@ -1112,7 +1091,7 @@ func (t *txnReq) createRespStateFromStateIDs(stateIDs gomatrixserverlib.RespStat
return &respState, nil
}
func (t *txnReq) lookupEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, missingEventID string, localFirst bool, servers []gomatrixserverlib.ServerName) (*gomatrixserverlib.HeaderedEvent, error) {
func (t *txnReq) lookupEvent(ctx context.Context, roomVersion gomatrixserverlib.RoomVersion, roomID, missingEventID string, localFirst bool) (*gomatrixserverlib.HeaderedEvent, error) {
if localFirst {
// fetch from the roomserver
queryReq := api.QueryEventsByIDRequest{
@ -1127,6 +1106,7 @@ func (t *txnReq) lookupEvent(ctx context.Context, roomVersion gomatrixserverlib.
}
var event *gomatrixserverlib.Event
found := false
servers := t.getServers(ctx, roomID)
for _, serverName := range servers {
txn, err := t.federation.GetEvent(ctx, serverName, missingEventID)
if err != nil || len(txn.PDUs) == 0 {

2
go.mod
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@ -22,7 +22,7 @@ require (
github.com/matrix-org/go-http-js-libp2p v0.0.0-20200518170932-783164aeeda4
github.com/matrix-org/go-sqlite3-js v0.0.0-20200522092705-bc8506ccbcf3
github.com/matrix-org/gomatrix v0.0.0-20200827122206-7dd5e2a05bcd
github.com/matrix-org/gomatrixserverlib v0.0.0-20210129163316-dd4d53729ead
github.com/matrix-org/gomatrixserverlib v0.0.0-20210216163908-bab1f2be20d0
github.com/matrix-org/naffka v0.0.0-20200901083833-bcdd62999a91
github.com/matrix-org/util v0.0.0-20200807132607-55161520e1d4
github.com/mattn/go-sqlite3 v1.14.2

4
go.sum
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@ -567,8 +567,8 @@ github.com/matrix-org/gomatrix v0.0.0-20190528120928-7df988a63f26 h1:Hr3zjRsq2bh
github.com/matrix-org/gomatrix v0.0.0-20190528120928-7df988a63f26/go.mod h1:3fxX6gUjWyI/2Bt7J1OLhpCzOfO/bB3AiX0cJtEKud0=
github.com/matrix-org/gomatrix v0.0.0-20200827122206-7dd5e2a05bcd h1:xVrqJK3xHREMNjwjljkAUaadalWc0rRbmVuQatzmgwg=
github.com/matrix-org/gomatrix v0.0.0-20200827122206-7dd5e2a05bcd/go.mod h1:/gBX06Kw0exX1HrwmoBibFA98yBk/jxKpGVeyQbff+s=
github.com/matrix-org/gomatrixserverlib v0.0.0-20210129163316-dd4d53729ead h1:VmGJybKUQin8+NyA9ZkrHJpE8ygXzcON9peQH9LC92c=
github.com/matrix-org/gomatrixserverlib v0.0.0-20210129163316-dd4d53729ead/go.mod h1:JsAzE1Ll3+gDWS9JSUHPJiiyAksvOOnGWF2nXdg4ZzU=
github.com/matrix-org/gomatrixserverlib v0.0.0-20210216163908-bab1f2be20d0 h1:eP8t7DaLKkNz0IT9GcJeG6UTKjfvihIxbAXKN0I7j6g=
github.com/matrix-org/gomatrixserverlib v0.0.0-20210216163908-bab1f2be20d0/go.mod h1:JsAzE1Ll3+gDWS9JSUHPJiiyAksvOOnGWF2nXdg4ZzU=
github.com/matrix-org/naffka v0.0.0-20200901083833-bcdd62999a91 h1:HJ6U3S3ljJqNffYMcIeAncp5qT/i+ZMiJ2JC2F0aXP4=
github.com/matrix-org/naffka v0.0.0-20200901083833-bcdd62999a91/go.mod h1:sjyPyRxKM5uw1nD2cJ6O2OxI6GOqyVBfNXqKjBZTBZE=
github.com/matrix-org/util v0.0.0-20190711121626-527ce5ddefc7 h1:ntrLa/8xVzeSs8vHFHK25k0C+NV74sYMJnNSg5NoSRo=

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@ -112,7 +112,7 @@ func (r *Queryer) QueryStateAfterEvents(
return fmt.Errorf("getAuthChain: %w", err)
}
stateEvents, err = state.ResolveConflictsAdhoc(info.RoomVersion, stateEvents, authEvents)
stateEvents, err = gomatrixserverlib.ResolveConflicts(info.RoomVersion, stateEvents, authEvents)
if err != nil {
return fmt.Errorf("state.ResolveConflictsAdhoc: %w", err)
}
@ -469,7 +469,7 @@ func (r *Queryer) QueryStateAndAuthChain(
}
if request.ResolveState {
if stateEvents, err = state.ResolveConflictsAdhoc(
if stateEvents, err = gomatrixserverlib.ResolveConflicts(
info.RoomVersion, stateEvents, authEvents,
); err != nil {
return err

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@ -683,79 +683,6 @@ func (v *StateResolution) calculateStateAfterManyEvents(
return
}
// ResolveConflictsAdhoc is a helper function to assist the query API in
// performing state resolution when requested. This is a different code
// path to the rest of state.go because this assumes you already have
// gomatrixserverlib.Event objects and not just a bunch of NIDs like
// elsewhere in the state resolution.
// TODO: Some of this can possibly be deduplicated
func ResolveConflictsAdhoc(
version gomatrixserverlib.RoomVersion,
events []*gomatrixserverlib.Event,
authEvents []*gomatrixserverlib.Event,
) ([]*gomatrixserverlib.Event, error) {
type stateKeyTuple struct {
Type string
StateKey string
}
// Prepare our data structures.
eventMap := make(map[stateKeyTuple][]*gomatrixserverlib.Event)
var conflicted, notConflicted, resolved []*gomatrixserverlib.Event
// Run through all of the events that we were given and sort them
// into a map, sorted by (event_type, state_key) tuple. This means
// that we can easily spot events that are "conflicted", e.g.
// there are duplicate values for the same tuple key.
for _, event := range events {
if event.StateKey() == nil {
// Ignore events that are not state events.
continue
}
// Append the events if there is already a conflicted list for
// this tuple key, create it if not.
tuple := stateKeyTuple{event.Type(), *event.StateKey()}
eventMap[tuple] = append(eventMap[tuple], event)
}
// Split out the events in the map into conflicted and unconflicted
// buckets. The conflicted events will be ran through state res,
// whereas unconfliced events will always going to appear in the
// final resolved state.
for _, list := range eventMap {
if len(list) > 1 {
conflicted = append(conflicted, list...)
} else {
notConflicted = append(notConflicted, list...)
}
}
// Work out which state resolution algorithm we want to run for
// the room version.
stateResAlgo, err := version.StateResAlgorithm()
if err != nil {
return nil, err
}
switch stateResAlgo {
case gomatrixserverlib.StateResV1:
// Currently state res v1 doesn't handle unconflicted events
// for us, like state res v2 does, so we will need to add the
// unconflicted events into the state ourselves.
// TODO: Fix state res v1 so this is handled for the caller.
resolved = gomatrixserverlib.ResolveStateConflicts(conflicted, authEvents)
resolved = append(resolved, notConflicted...)
case gomatrixserverlib.StateResV2:
// TODO: auth difference here?
resolved = gomatrixserverlib.ResolveStateConflictsV2(conflicted, notConflicted, authEvents, authEvents)
default:
return nil, fmt.Errorf("unsupported state resolution algorithm %v", stateResAlgo)
}
// Return the final resolved state events, including both the
// resolved set of conflicted events, and the unconflicted events.
return resolved, nil
}
func (v *StateResolution) resolveConflicts(
ctx context.Context, version gomatrixserverlib.RoomVersion,
notConflicted, conflicted []types.StateEntry,