Track which events are the latest events in the room. (#14)
* Track which events are the latest events in the room.main
parent
966d3b95b7
commit
51f9741b34
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@ -34,6 +34,10 @@ type RoomEventDatabase interface {
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AddState(roomNID types.RoomNID, stateBlockNIDs []types.StateBlockNID, state []types.StateEntry) (types.StateSnapshotNID, error)
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// Set the state at an event.
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SetState(eventNID types.EventNID, stateNID types.StateSnapshotNID) error
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// Lookup the latest events in a room in preparation for an update.
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// The RoomRecentEventsUpdater must have Commit or Rollback called on it if this doesn't return an error.
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// If this returns an error then no further action is required.
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GetLatestEventsForUpdate(roomNID types.RoomNID) ([]types.StateAtEventAndReference, types.RoomRecentEventsUpdater, error)
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}
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func processRoomEvent(db RoomEventDatabase, input api.InputRoomEvent) error {
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@ -85,10 +89,12 @@ func processRoomEvent(db RoomEventDatabase, input api.InputRoomEvent) error {
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db.SetState(stateAtEvent.EventNID, stateAtEvent.BeforeStateSnapshotNID)
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}
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// Update the extremities of the event graph for the room
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if err := updateLatestEvents(db, roomNID, stateAtEvent, event); err != nil {
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return err
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}
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// TODO:
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// * Calcuate the state at the event if necessary.
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// * Store the state at the event.
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// * Update the extremities of the event graph for the room
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// * Caculate the new current state for the room if the forward extremities have changed.
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// * Work out the delta between the new current state and the previous current state.
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// * Work out the visibility of the event.
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@ -0,0 +1,96 @@
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package input
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import (
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"bytes"
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"github.com/matrix-org/dendrite/roomserver/types"
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"github.com/matrix-org/gomatrixserverlib"
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)
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// updateLatestEvents updates the list of latest events for this room.
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// The latest events are the events that aren't referenced by another event in the database:
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//
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// Time goes down the page. 1 is the m.room.create event (root).
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//
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// 1 After storing 1 the latest events are {1}
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// | After storing 2 the latest events are {2}
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// 2 After storing 3 the latest events are {3}
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// / \ After storing 4 the latest events are {3,4}
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// 3 4 After storing 5 the latest events are {5,4}
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// | | After storing 6 the latest events are {5,6}
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// 5 6 <--- latest After storing 7 the latest events are {6,7}
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// |
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// 7 <----- latest
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//
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func updateLatestEvents(
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db RoomEventDatabase, roomNID types.RoomNID, stateAtEvent types.StateAtEvent, event gomatrixserverlib.Event,
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) (err error) {
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oldLatest, updater, err := db.GetLatestEventsForUpdate(roomNID)
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if err != nil {
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return
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}
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defer func() {
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if err == nil {
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// Commit if there wasn't an error.
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// Set the returned err value if we encounter an error committing.
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// This only works because err is a named return.
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err = updater.Commit()
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} else {
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// Ignore any error we get rolling back since we don't want to
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// clobber the current error
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// TODO: log the error here.
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updater.Rollback()
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}
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}()
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err = doUpdateLatestEvents(updater, oldLatest, roomNID, stateAtEvent, event)
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return
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}
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func doUpdateLatestEvents(
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updater types.RoomRecentEventsUpdater, oldLatest []types.StateAtEventAndReference, roomNID types.RoomNID, stateAtEvent types.StateAtEvent, event gomatrixserverlib.Event,
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) error {
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var err error
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var prevEvents []gomatrixserverlib.EventReference
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prevEvents = event.PrevEvents()
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if err = updater.StorePreviousEvents(stateAtEvent.EventNID, prevEvents); err != nil {
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return err
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}
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// Check if this event references any of the latest events in the room.
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var newLatest []types.StateAtEventAndReference
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for _, l := range oldLatest {
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for _, prevEvent := range prevEvents {
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if l.EventID == prevEvent.EventID && bytes.Compare(l.EventSHA256, prevEvent.EventSHA256) == 0 {
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// This event can be removed from the latest events cause we've found an event that references it.
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// (If an event is referenced by another event then it can't be one of the latest events in the room
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// because we have an event that comes after it)
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continue
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}
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// Keep the event in the latest events.
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newLatest = append(newLatest, l)
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}
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}
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eventReference := event.EventReference()
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// Check if this event is already referenced by another event in the room.
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var alreadyReferenced bool
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if alreadyReferenced, err = updater.IsReferenced(eventReference); err != nil {
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return err
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}
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if !alreadyReferenced {
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// This event is not referenced by any of the events in the room.
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// Add it to the latest events
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newLatest = append(newLatest, types.StateAtEventAndReference{
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StateAtEvent: stateAtEvent,
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EventReference: eventReference,
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})
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}
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if err = updater.SetLatestEvents(roomNID, newLatest); err != nil {
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return err
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}
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return nil
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}
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@ -65,11 +65,16 @@ const bulkSelectStateAtEventByIDSQL = "" +
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const updateEventStateSQL = "" +
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"UPDATE events SET state_snapshot_nid = $2 WHERE event_nid = $1"
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const bulkSelectStateAtEventAndReferenceSQL = "" +
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"SELECT event_type_nid, event_state_key_nid, event_nid, state_snapshot_nid, event_id, reference_sha256" +
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" FROM events WHERE event_nid = ANY($1)"
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type eventStatements struct {
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insertEventStmt *sql.Stmt
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bulkSelectStateEventByIDStmt *sql.Stmt
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bulkSelectStateAtEventByIDStmt *sql.Stmt
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updateEventStateStmt *sql.Stmt
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insertEventStmt *sql.Stmt
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bulkSelectStateEventByIDStmt *sql.Stmt
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bulkSelectStateAtEventByIDStmt *sql.Stmt
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updateEventStateStmt *sql.Stmt
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bulkSelectStateAtEventAndReferenceStmt *sql.Stmt
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}
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func (s *eventStatements) prepare(db *sql.DB) (err error) {
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@ -89,6 +94,9 @@ func (s *eventStatements) prepare(db *sql.DB) (err error) {
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if s.updateEventStateStmt, err = db.Prepare(updateEventStateSQL); err != nil {
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return
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}
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if s.bulkSelectStateAtEventAndReferenceStmt, err = db.Prepare(bulkSelectStateAtEventAndReferenceSQL); err != nil {
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return
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}
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return
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}
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@ -176,3 +184,43 @@ func (s *eventStatements) updateEventState(eventNID types.EventNID, stateNID typ
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_, err := s.updateEventStateStmt.Exec(int64(eventNID), int64(stateNID))
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return err
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}
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func (s *eventStatements) bulkSelectStateAtEventAndReference(txn *sql.Tx, eventNIDs []types.EventNID) ([]types.StateAtEventAndReference, error) {
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nids := make([]int64, len(eventNIDs))
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for i := range eventNIDs {
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nids[i] = int64(eventNIDs[i])
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}
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rows, err := txn.Stmt(s.bulkSelectStateAtEventAndReferenceStmt).Query(pq.Int64Array(nids))
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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results := make([]types.StateAtEventAndReference, len(eventNIDs))
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i := 0
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for ; rows.Next(); i++ {
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var (
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eventTypeNID int64
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eventStateKeyNID int64
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eventNID int64
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stateSnapshotNID int64
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eventID string
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eventSHA256 []byte
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)
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if err = rows.Scan(
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&eventTypeNID, &eventStateKeyNID, &eventNID, &stateSnapshotNID, &eventID, &eventSHA256,
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); err != nil {
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return nil, err
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}
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result := &results[i]
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result.EventTypeNID = types.EventTypeNID(eventTypeNID)
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result.EventStateKeyNID = types.EventStateKeyNID(eventStateKeyNID)
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result.EventNID = types.EventNID(eventNID)
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result.BeforeStateSnapshotNID = types.StateSnapshotNID(stateSnapshotNID)
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result.EventID = eventID
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result.EventSHA256 = eventSHA256
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}
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if i != len(eventNIDs) {
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return nil, fmt.Errorf("storage: event NIDs missing from the database (%d != %d)", i, len(eventNIDs))
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}
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return results, nil
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}
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@ -0,0 +1,72 @@
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package storage
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import (
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"database/sql"
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"github.com/matrix-org/dendrite/roomserver/types"
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)
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const previousEventSchema = `
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-- The previous events table stores the event_ids referenced by the events
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-- stored in the events table.
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-- This is used to tell if a new event is already referenced by an event in
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-- the database.
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CREATE TABLE IF NOT EXISTS previous_events (
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-- The string event ID taken from the prev_events key of an event.
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previous_event_id TEXT NOT NULL,
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-- The SHA256 reference hash taken from the prev_events key of an event.
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previous_reference_sha256 BYTEA NOT NULL,
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-- A list of numeric event IDs of events that reference this prev_event.
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event_nids BIGINT[] NOT NULL,
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CONSTRAINT previous_event_id_unique UNIQUE (previous_event_id, previous_reference_sha256)
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);
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`
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// Insert an entry into the previous_events table.
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// If there is already an entry indicating that an event references that previous event then
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// add the event NID to the list to indicate that this event references that previous event as well.
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// This should only be modified while holding a "FOR UPDATE" lock on the row in the rooms table for this room.
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// The lock is necessary to avoid data races when checking whether an event is already referenced by another event.
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const insertPreviousEventSQL = "" +
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"INSERT INTO previous_events" +
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" (previous_event_id, previous_reference_sha256, event_nids)" +
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" VALUES ($1, $2, array_append('{}'::bigint[], $3))" +
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" ON CONFLICT ON CONSTRAINT previous_event_id_unique" +
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" DO UPDATE SET event_nids = array_append(previous_events.event_nids, $3)" +
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" WHERE $3 != ALL(previous_events.event_nids)"
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// Check if the event is referenced by another event in the table.
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// This should only be done while holding a "FOR UPDATE" lock on the row in the rooms table for this room.
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const selectPreviousEventExistsSQL = "" +
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"SELECT 1 FROM previous_events" +
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" WHERE previous_event_id = $1 AND previous_reference_sha256 = $2"
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type previousEventStatements struct {
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insertPreviousEventStmt *sql.Stmt
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selectPreviousEventExistsStmt *sql.Stmt
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}
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func (s *previousEventStatements) prepare(db *sql.DB) (err error) {
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_, err = db.Exec(previousEventSchema)
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if err != nil {
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return
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}
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if s.insertPreviousEventStmt, err = db.Prepare(insertPreviousEventSQL); err != nil {
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return
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}
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if s.selectPreviousEventExistsStmt, err = db.Prepare(selectPreviousEventExistsSQL); err != nil {
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return
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}
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return
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}
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func (s *previousEventStatements) insertPreviousEvent(txn *sql.Tx, previousEventID string, previousEventReferenceSHA256 []byte, eventNID types.EventNID) error {
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_, err := txn.Stmt(s.insertPreviousEventStmt).Exec(previousEventID, previousEventReferenceSHA256, int64(eventNID))
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return err
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}
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// Check if the event reference exists
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// Returns sql.ErrNoRows if the event reference doesn't exist.
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func (s *previousEventStatements) selectPreviousEventExists(txn *sql.Tx, eventID string, eventReferenceSHA256 []byte) error {
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var ok int64
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return txn.Stmt(s.selectPreviousEventExistsStmt).QueryRow(eventID, eventReferenceSHA256).Scan(&ok)
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}
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@ -2,6 +2,7 @@ package storage
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import (
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"database/sql"
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"github.com/lib/pq"
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"github.com/matrix-org/dendrite/roomserver/types"
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)
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@ -11,7 +12,11 @@ CREATE TABLE IF NOT EXISTS rooms (
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-- Local numeric ID for the room.
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room_nid BIGINT PRIMARY KEY DEFAULT nextval('room_nid_seq'),
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-- Textual ID for the room.
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room_id TEXT NOT NULL CONSTRAINT room_id_unique UNIQUE
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room_id TEXT NOT NULL CONSTRAINT room_id_unique UNIQUE,
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-- The most recent events in the room that aren't referenced by another event.
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-- This list may empty if the server hasn't joined the room yet.
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-- (The server will be in that state while it stores the events for the initial state of the room)
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latest_event_nids BIGINT[] NOT NULL
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);
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`
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@ -25,9 +30,17 @@ const insertRoomNIDSQL = "" +
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const selectRoomNIDSQL = "" +
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"SELECT room_nid FROM rooms WHERE room_id = $1"
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const selectLatestEventNIDsSQL = "" +
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"SELECT latest_event_nids FROM rooms WHERE room_nid = $1 FOR UPDATE"
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const updateLatestEventNIDsSQL = "" +
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"UPDATE rooms SET latest_event_nids = $2 WHERE room_nid = $1"
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type roomStatements struct {
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insertRoomNIDStmt *sql.Stmt
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selectRoomNIDStmt *sql.Stmt
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insertRoomNIDStmt *sql.Stmt
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selectRoomNIDStmt *sql.Stmt
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selectLatestEventNIDsStmt *sql.Stmt
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updateLatestEventNIDsStmt *sql.Stmt
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}
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func (s *roomStatements) prepare(db *sql.DB) (err error) {
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@ -41,6 +54,12 @@ func (s *roomStatements) prepare(db *sql.DB) (err error) {
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if s.selectRoomNIDStmt, err = db.Prepare(selectRoomNIDSQL); err != nil {
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return
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}
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if s.selectLatestEventNIDsStmt, err = db.Prepare(selectLatestEventNIDsSQL); err != nil {
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return
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}
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if s.updateLatestEventNIDsStmt, err = db.Prepare(updateLatestEventNIDsSQL); err != nil {
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return
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}
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return
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}
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@ -55,3 +74,25 @@ func (s *roomStatements) selectRoomNID(roomID string) (types.RoomNID, error) {
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err := s.selectRoomNIDStmt.QueryRow(roomID).Scan(&roomNID)
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return types.RoomNID(roomNID), err
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}
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func (s *roomStatements) selectLatestEventsNIDsForUpdate(txn *sql.Tx, roomNID types.RoomNID) ([]types.EventNID, error) {
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var nids pq.Int64Array
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err := txn.Stmt(s.selectLatestEventNIDsStmt).QueryRow(int64(roomNID)).Scan(&nids)
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if err != nil {
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return nil, err
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}
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eventNIDs := make([]types.EventNID, len(nids))
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for i := range nids {
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eventNIDs[i] = types.EventNID(nids[i])
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}
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return eventNIDs, nil
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}
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func (s *roomStatements) updateLatestEventNIDs(txn *sql.Tx, roomNID types.RoomNID, eventNIDs []types.EventNID) error {
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nids := make([]int64, len(eventNIDs))
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for i := range eventNIDs {
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nids[i] = int64(eventNIDs[i])
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}
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_, err := txn.Stmt(s.updateLatestEventNIDsStmt).Exec(roomNID, pq.Int64Array(nids))
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return err
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}
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@ -13,6 +13,7 @@ type statements struct {
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eventJSONStatements
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stateSnapshotStatements
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stateBlockStatements
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previousEventStatements
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}
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func (s *statements) prepare(db *sql.DB) error {
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@ -50,5 +51,9 @@ func (s *statements) prepare(db *sql.DB) error {
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return err
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}
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if err = s.previousEventStatements.prepare(db); err != nil {
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return err
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}
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return nil
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}
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@ -195,3 +195,63 @@ func (d *Database) StateBlockNIDs(stateNIDs []types.StateSnapshotNID) ([]types.S
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func (d *Database) StateEntries(stateBlockNIDs []types.StateBlockNID) ([]types.StateEntryList, error) {
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return d.statements.bulkSelectStateDataEntries(stateBlockNIDs)
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}
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// GetLatestEventsForUpdate implements input.EventDatabase
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func (d *Database) GetLatestEventsForUpdate(roomNID types.RoomNID) ([]types.StateAtEventAndReference, types.RoomRecentEventsUpdater, error) {
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txn, err := d.db.Begin()
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if err != nil {
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return nil, nil, err
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}
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eventNIDs, err := d.statements.selectLatestEventsNIDsForUpdate(txn, roomNID)
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if err != nil {
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txn.Rollback()
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return nil, nil, err
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}
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stateAndRefs, err := d.statements.bulkSelectStateAtEventAndReference(txn, eventNIDs)
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if err != nil {
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txn.Rollback()
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return nil, nil, err
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}
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return stateAndRefs, &roomRecentEventsUpdater{txn, d}, nil
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}
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type roomRecentEventsUpdater struct {
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txn *sql.Tx
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d *Database
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}
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func (u *roomRecentEventsUpdater) StorePreviousEvents(eventNID types.EventNID, previousEventReferences []gomatrixserverlib.EventReference) error {
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for _, ref := range previousEventReferences {
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if err := u.d.statements.insertPreviousEvent(u.txn, ref.EventID, ref.EventSHA256, eventNID); err != nil {
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return err
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}
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}
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return nil
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}
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func (u *roomRecentEventsUpdater) IsReferenced(eventReference gomatrixserverlib.EventReference) (bool, error) {
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err := u.d.statements.selectPreviousEventExists(u.txn, eventReference.EventID, eventReference.EventSHA256)
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if err == nil {
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return true, nil
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}
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if err == sql.ErrNoRows {
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return false, nil
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}
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return false, err
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}
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func (u *roomRecentEventsUpdater) SetLatestEvents(roomNID types.RoomNID, latest []types.StateAtEventAndReference) error {
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eventNIDs := make([]types.EventNID, len(latest))
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for i := range latest {
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eventNIDs[i] = latest[i].EventNID
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}
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return u.d.statements.updateLatestEventNIDs(u.txn, roomNID, eventNIDs)
|
||||
}
|
||||
|
||||
func (u *roomRecentEventsUpdater) Commit() error {
|
||||
return u.txn.Commit()
|
||||
}
|
||||
|
||||
func (u *roomRecentEventsUpdater) Rollback() error {
|
||||
return u.txn.Rollback()
|
||||
}
|
||||
|
|
|
@ -79,6 +79,15 @@ func (s StateAtEvent) IsStateEvent() bool {
|
|||
return s.EventStateKeyNID != 0
|
||||
}
|
||||
|
||||
// StateAtEventAndReference is StateAtEvent and gomatrixserverlib.EventReference glued together.
|
||||
// It is used when looking up the latest events in a room in the database.
|
||||
// The gomatrixserverlib.EventReference is used to check whether a new event references the event.
|
||||
// The StateAtEvent is used to construct the current state of the room from the latest events.
|
||||
type StateAtEventAndReference struct {
|
||||
StateAtEvent
|
||||
gomatrixserverlib.EventReference
|
||||
}
|
||||
|
||||
// An Event is a gomatrixserverlib.Event with the numeric event ID attached.
|
||||
// It is when performing bulk event lookup in the database.
|
||||
type Event struct {
|
||||
|
@ -119,3 +128,24 @@ type StateEntryList struct {
|
|||
StateBlockNID StateBlockNID
|
||||
StateEntries []StateEntry
|
||||
}
|
||||
|
||||
// A RoomRecentEventsUpdater is used to update the recent events in a room.
|
||||
// (On postgresql this wraps a database transaction that holds a "FOR UPDATE"
|
||||
// lock on the row holding the latest events for the room.)
|
||||
type RoomRecentEventsUpdater interface {
|
||||
// Store the previous events referenced by an event.
|
||||
// This adds the event NID to an entry in the database for each of the previous events.
|
||||
// If there isn't an entry for one of previous events then an entry is created.
|
||||
// If the entry already lists the event NID as a referrer then the entry unmodified.
|
||||
// (i.e. the operation is idempotent)
|
||||
StorePreviousEvents(eventNID EventNID, previousEventReferences []gomatrixserverlib.EventReference) error
|
||||
// Check whether the eventReference is already referenced by another matrix event.
|
||||
IsReferenced(eventReference gomatrixserverlib.EventReference) (bool, error)
|
||||
// Set the list of latest events for the room.
|
||||
// This replaces the current list stored in the database with the given list
|
||||
SetLatestEvents(roomNID RoomNID, latest []StateAtEventAndReference) error
|
||||
// Commit the transaction
|
||||
Commit() error
|
||||
// Rollback the transaction.
|
||||
Rollback() error
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue