dendrite/typingserver/cache/cache.go

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// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package cache
import (
"sync"
"time"
)
const defaultTypingTimeout = 10 * time.Second
// userSet is a map of user IDs to a timer, timer fires at expiry.
type userSet map[string]*time.Timer
// TypingCache maintains a list of users typing in each room.
type TypingCache struct {
sync.RWMutex
data map[string]userSet
}
// NewTypingCache returns a new TypingCache initialised for use.
func NewTypingCache() *TypingCache {
return &TypingCache{data: make(map[string]userSet)}
}
// GetTypingUsers returns the list of users typing in a room.
func (t *TypingCache) GetTypingUsers(roomID string) (users []string) {
t.RLock()
usersMap, ok := t.data[roomID]
t.RUnlock()
if ok {
users = make([]string, 0, len(usersMap))
for userID := range usersMap {
users = append(users, userID)
}
}
return
}
// AddTypingUser sets an user as typing in a room.
// expire is the time when the user typing should time out.
// if expire is nil, defaultTypingTimeout is assumed.
func (t *TypingCache) AddTypingUser(userID, roomID string, expire *time.Time) {
expireTime := getExpireTime(expire)
if until := time.Until(expireTime); until > 0 {
timer := time.AfterFunc(until, t.timeoutCallback(userID, roomID))
t.addUser(userID, roomID, timer)
}
}
// addUser with mutex lock & replace the previous timer.
func (t *TypingCache) addUser(userID, roomID string, expiryTimer *time.Timer) {
t.Lock()
defer t.Unlock()
if t.data[roomID] == nil {
t.data[roomID] = make(userSet)
}
// Stop the timer to cancel the call to timeoutCallback
if timer, ok := t.data[roomID][userID]; ok {
// It may happen that at this stage timer fires but now we have a lock on t.
// Hence the execution of timeoutCallback will happen after we unlock.
// So we may lose a typing state, though this event is highly unlikely.
// This can be mitigated by keeping another time.Time in the map and check against it
// before removing. This however is not required in most practical scenario.
timer.Stop()
}
t.data[roomID][userID] = expiryTimer
}
// Returns a function which is called after timeout happens.
// This removes the user.
func (t *TypingCache) timeoutCallback(userID, roomID string) func() {
return func() {
t.RemoveUser(userID, roomID)
}
}
// RemoveUser with mutex lock & stop the timer.
func (t *TypingCache) RemoveUser(userID, roomID string) {
t.Lock()
defer t.Unlock()
if timer, ok := t.data[roomID][userID]; ok {
timer.Stop()
delete(t.data[roomID], userID)
}
}
func getExpireTime(expire *time.Time) time.Time {
if expire != nil {
return *expire
}
return time.Now().Add(defaultTypingTimeout)
}