dendrite/src/github.com/matrix-org/dendrite/clientapi/writers/membership.go

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// Copyright 2017 Vector Creations Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package writers
import (
"net/http"
"github.com/matrix-org/dendrite/clientapi/auth/authtypes"
"github.com/matrix-org/dendrite/clientapi/auth/storage/accounts"
"github.com/matrix-org/dendrite/clientapi/events"
"github.com/matrix-org/dendrite/clientapi/httputil"
"github.com/matrix-org/dendrite/clientapi/jsonerror"
"github.com/matrix-org/dendrite/clientapi/producers"
"github.com/matrix-org/dendrite/common"
"github.com/matrix-org/dendrite/common/config"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
)
// SendMembership implements PUT /rooms/{roomID}/(join|kick|ban|unban|leave|invite)
// by building a m.room.member event then sending it to the room server
func SendMembership(
req *http.Request, accountDB *accounts.Database, device *authtypes.Device,
roomID string, membership string, cfg config.Dendrite,
queryAPI api.RoomserverQueryAPI, producer *producers.RoomserverProducer,
) util.JSONResponse {
stateKey, reason, reqErr := getMembershipStateKey(req, device, membership)
if reqErr != nil {
return *reqErr
}
localpart, serverName, err := gomatrixserverlib.SplitID('@', stateKey)
if err != nil {
return httputil.LogThenError(req, err)
}
var profile *authtypes.Profile
if serverName == cfg.Matrix.ServerName {
profile, err = accountDB.GetProfileByLocalpart(localpart)
if err != nil {
return httputil.LogThenError(req, err)
}
} else {
profile = &authtypes.Profile{}
}
builder := gomatrixserverlib.EventBuilder{
Sender: device.UserID,
RoomID: roomID,
Type: "m.room.member",
StateKey: &stateKey,
}
// "unban" or "kick" isn't a valid membership value, change it to "leave"
if membership == "unban" || membership == "kick" {
membership = "leave"
}
content := common.MemberContent{
Membership: membership,
DisplayName: profile.DisplayName,
AvatarURL: profile.AvatarURL,
Reason: reason,
}
if err = builder.SetContent(content); err != nil {
return httputil.LogThenError(req, err)
}
event, err := events.BuildEvent(&builder, cfg, queryAPI, nil)
if err == events.ErrRoomNoExists {
return util.JSONResponse{
Code: 404,
JSON: jsonerror.NotFound(err.Error()),
}
} else if err != nil {
return httputil.LogThenError(req, err)
}
if err := producer.SendEvents([]gomatrixserverlib.Event{*event}, cfg.Matrix.ServerName); err != nil {
return httputil.LogThenError(req, err)
}
return util.JSONResponse{
Code: 200,
JSON: struct{}{},
}
}
// getMembershipStateKey extracts the target user ID of a membership change.
// For "join" and "leave" this will be the ID of the user making the change.
// For "ban", "unban", "kick" and "invite" the target user ID will be in the JSON request body.
// In the latter case, if there was an issue retrieving the user ID from the request body,
// returns a JSONResponse with a corresponding error code and message.
func getMembershipStateKey(
req *http.Request, device *authtypes.Device, membership string,
) (stateKey string, reason string, response *util.JSONResponse) {
if membership == "ban" || membership == "unban" || membership == "kick" || membership == "invite" {
// If we're in this case, the state key is contained in the request body,
// possibly along with a reason (for "kick" and "ban") so we need to parse
// it
var requestBody struct {
UserID string `json:"user_id"`
Reason string `json:"reason"`
}
if reqErr := httputil.UnmarshalJSONRequest(req, &requestBody); reqErr != nil {
response = reqErr
return
}
if requestBody.UserID == "" {
response = &util.JSONResponse{
Code: 400,
JSON: jsonerror.BadJSON("'user_id' must be supplied."),
}
return
}
stateKey = requestBody.UserID
reason = requestBody.Reason
} else {
stateKey = device.UserID
}
return
}