dendrite/syncapi/storage/sqlite3/syncserver.go

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Support sqlite in addition to postgres (#869) * Move current work into single branch * Initial massaging of clientapi etc (not working yet) * Interfaces for accounts/devices databases * Duplicate postgres package for sqlite3 (no changes made to it yet) * Some keydb, accountdb, devicedb, common partition fixes, some more syncapi tweaking * Fix accounts DB, device DB * Update naffka dependency for SQLite * Naffka SQLite * Update naffka to latest master * SQLite support for federationsender * Mostly not-bad support for SQLite in syncapi (although there are problems where lots of events get classed incorrectly as backward extremities, probably because of IN/ANY clauses that are badly supported) * Update Dockerfile -> Go 1.13.7, add build-base (as gcc and friends are needed for SQLite) * Implement GET endpoints for account_data in clientapi * Nuke filtering for now... * Revert "Implement GET endpoints for account_data in clientapi" This reverts commit 4d80dff4583d278620d9b3ed437e9fcd8d4674ee. * Implement GET endpoints for account_data in clientapi (#861) * Implement GET endpoints for account_data in clientapi * Fix accountDB parameter * Remove fmt.Println * Fix insertAccountData SQLite query * Fix accountDB storage interfaces * Add empty push rules into account data on account creation (#862) * Put SaveAccountData into the right function this time * Not sure if roomserver is better or worse now * sqlite work * Allow empty last sent ID for the first event * sqlite: room creation works * Support sending messages * Nuke fmt.println * Move QueryVariadic etc into common, other device fixes * Fix some linter issues * Fix bugs * Fix some linting errors * Fix errcheck lint errors * Make naffka use postgres as fallback, fix couple of compile errors * What on earth happened to the /rooms/{roomID}/send/{eventType} routing Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2020-02-13 17:27:33 +00:00
// Copyright 2017-2018 New Vector Ltd
// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package sqlite3
import (
"context"
"database/sql"
"encoding/json"
"errors"
"fmt"
"net/url"
"time"
"github.com/sirupsen/logrus"
"github.com/matrix-org/dendrite/clientapi/auth/authtypes"
"github.com/matrix-org/dendrite/roomserver/api"
// Import the postgres database driver.
_ "github.com/lib/pq"
_ "github.com/mattn/go-sqlite3"
"github.com/matrix-org/dendrite/common"
"github.com/matrix-org/dendrite/syncapi/types"
"github.com/matrix-org/dendrite/typingserver/cache"
"github.com/matrix-org/gomatrixserverlib"
)
type stateDelta struct {
roomID string
stateEvents []gomatrixserverlib.Event
membership string
// The PDU stream position of the latest membership event for this user, if applicable.
// Can be 0 if there is no membership event in this delta.
membershipPos types.StreamPosition
}
// SyncServerDatasource represents a sync server datasource which manages
// both the database for PDUs and caches for EDUs.
type SyncServerDatasource struct {
db *sql.DB
common.PartitionOffsetStatements
streamID streamIDStatements
accountData accountDataStatements
events outputRoomEventsStatements
roomstate currentRoomStateStatements
invites inviteEventsStatements
typingCache *cache.TypingCache
topology outputRoomEventsTopologyStatements
backwardExtremities backwardExtremitiesStatements
}
// NewSyncServerDatasource creates a new sync server database
// nolint: gocyclo
func NewSyncServerDatasource(dataSourceName string) (*SyncServerDatasource, error) {
var d SyncServerDatasource
uri, err := url.Parse(dataSourceName)
if err != nil {
return nil, err
}
var cs string
if uri.Opaque != "" { // file:filename.db
cs = uri.Opaque
} else if uri.Path != "" { // file:///path/to/filename.db
cs = uri.Path
} else {
return nil, errors.New("no filename or path in connect string")
}
if d.db, err = sql.Open("sqlite3", cs); err != nil {
return nil, err
}
if err = d.prepare(); err != nil {
return nil, err
}
d.typingCache = cache.NewTypingCache()
return &d, nil
}
func (d *SyncServerDatasource) prepare() (err error) {
if err = d.PartitionOffsetStatements.Prepare(d.db, "syncapi"); err != nil {
return err
}
if err = d.streamID.prepare(d.db); err != nil {
return err
}
if err = d.accountData.prepare(d.db, &d.streamID); err != nil {
return err
}
if err = d.events.prepare(d.db, &d.streamID); err != nil {
return err
}
if err := d.roomstate.prepare(d.db, &d.streamID); err != nil {
return err
}
if err := d.invites.prepare(d.db, &d.streamID); err != nil {
return err
}
if err := d.topology.prepare(d.db); err != nil {
return err
}
if err := d.backwardExtremities.prepare(d.db); err != nil {
return err
}
return nil
}
// AllJoinedUsersInRooms returns a map of room ID to a list of all joined user IDs.
func (d *SyncServerDatasource) AllJoinedUsersInRooms(ctx context.Context) (map[string][]string, error) {
return d.roomstate.selectJoinedUsers(ctx)
}
// Events lookups a list of event by their event ID.
// Returns a list of events matching the requested IDs found in the database.
// If an event is not found in the database then it will be omitted from the list.
// Returns an error if there was a problem talking with the database.
// Does not include any transaction IDs in the returned events.
func (d *SyncServerDatasource) Events(ctx context.Context, eventIDs []string) ([]gomatrixserverlib.Event, error) {
streamEvents, err := d.events.selectEvents(ctx, nil, eventIDs)
if err != nil {
return nil, err
}
// We don't include a device here as we only include transaction IDs in
// incremental syncs.
return d.StreamEventsToEvents(nil, streamEvents), nil
}
func (d *SyncServerDatasource) handleBackwardExtremities(ctx context.Context, txn *sql.Tx, ev *gomatrixserverlib.Event) error {
// If the event is already known as a backward extremity, don't consider
// it as such anymore now that we have it.
isBackwardExtremity, err := d.backwardExtremities.isBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID())
if err != nil {
return err
}
if isBackwardExtremity {
if err = d.backwardExtremities.deleteBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID()); err != nil {
return err
}
}
// Check if we have all of the event's previous events. If an event is
// missing, add it to the room's backward extremities.
prevEvents, err := d.events.selectEvents(ctx, txn, ev.PrevEventIDs())
if err != nil {
return err
}
var found bool
for _, eID := range ev.PrevEventIDs() {
found = false
for _, prevEv := range prevEvents {
if eID == prevEv.EventID() {
found = true
}
}
// If the event is missing, consider it a backward extremity.
if !found {
if err = d.backwardExtremities.insertsBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID()); err != nil {
return err
}
}
}
return nil
}
// WriteEvent into the database. It is not safe to call this function from multiple goroutines, as it would create races
// when generating the sync stream position for this event. Returns the sync stream position for the inserted event.
// Returns an error if there was a problem inserting this event.
func (d *SyncServerDatasource) WriteEvent(
ctx context.Context,
ev *gomatrixserverlib.Event,
addStateEvents []gomatrixserverlib.Event,
addStateEventIDs, removeStateEventIDs []string,
transactionID *api.TransactionID, excludeFromSync bool,
) (pduPosition types.StreamPosition, returnErr error) {
returnErr = common.WithTransaction(d.db, func(txn *sql.Tx) error {
var err error
pos, err := d.events.insertEvent(
ctx, txn, ev, addStateEventIDs, removeStateEventIDs, transactionID, excludeFromSync,
)
if err != nil {
return err
}
pduPosition = pos
if err = d.topology.insertEventInTopology(ctx, txn, ev); err != nil {
return err
}
if err = d.handleBackwardExtremities(ctx, txn, ev); err != nil {
return err
}
if len(addStateEvents) == 0 && len(removeStateEventIDs) == 0 {
// Nothing to do, the event may have just been a message event.
return nil
}
return d.updateRoomState(ctx, txn, removeStateEventIDs, addStateEvents, pduPosition)
})
return pduPosition, returnErr
}
func (d *SyncServerDatasource) updateRoomState(
ctx context.Context, txn *sql.Tx,
removedEventIDs []string,
addedEvents []gomatrixserverlib.Event,
pduPosition types.StreamPosition,
) error {
// remove first, then add, as we do not ever delete state, but do replace state which is a remove followed by an add.
for _, eventID := range removedEventIDs {
if err := d.roomstate.deleteRoomStateByEventID(ctx, txn, eventID); err != nil {
return err
}
}
for _, event := range addedEvents {
if event.StateKey() == nil {
// ignore non state events
continue
}
var membership *string
if event.Type() == "m.room.member" {
value, err := event.Membership()
if err != nil {
return err
}
membership = &value
}
if err := d.roomstate.upsertRoomState(ctx, txn, event, membership, pduPosition); err != nil {
return err
}
}
return nil
}
// GetStateEvent returns the Matrix state event of a given type for a given room with a given state key
// If no event could be found, returns nil
// If there was an issue during the retrieval, returns an error
func (d *SyncServerDatasource) GetStateEvent(
ctx context.Context, roomID, evType, stateKey string,
) (*gomatrixserverlib.Event, error) {
return d.roomstate.selectStateEvent(ctx, roomID, evType, stateKey)
}
// GetStateEventsForRoom fetches the state events for a given room.
// Returns an empty slice if no state events could be found for this room.
// Returns an error if there was an issue with the retrieval.
func (d *SyncServerDatasource) GetStateEventsForRoom(
ctx context.Context, roomID string, stateFilterPart *gomatrixserverlib.StateFilter,
) (stateEvents []gomatrixserverlib.Event, err error) {
err = common.WithTransaction(d.db, func(txn *sql.Tx) error {
stateEvents, err = d.roomstate.selectCurrentState(ctx, txn, roomID, stateFilterPart)
return err
})
return
}
// GetEventsInRange retrieves all of the events on a given ordering using the
// given extremities and limit.
func (d *SyncServerDatasource) GetEventsInRange(
ctx context.Context,
from, to *types.PaginationToken,
roomID string, limit int,
backwardOrdering bool,
) (events []types.StreamEvent, err error) {
// If the pagination token's type is types.PaginationTokenTypeTopology, the
// events must be retrieved from the rooms' topology table rather than the
// table contaning the syncapi server's whole stream of events.
if from.Type == types.PaginationTokenTypeTopology {
// Determine the backward and forward limit, i.e. the upper and lower
// limits to the selection in the room's topology, from the direction.
var backwardLimit, forwardLimit types.StreamPosition
if backwardOrdering {
// Backward ordering is antichronological (latest event to oldest
// one).
backwardLimit = to.PDUPosition
forwardLimit = from.PDUPosition
} else {
// Forward ordering is chronological (oldest event to latest one).
backwardLimit = from.PDUPosition
forwardLimit = to.PDUPosition
}
// Select the event IDs from the defined range.
var eIDs []string
eIDs, err = d.topology.selectEventIDsInRange(
ctx, nil, roomID, backwardLimit, forwardLimit, limit, !backwardOrdering,
)
if err != nil {
return
}
// Retrieve the events' contents using their IDs.
events, err = d.events.selectEvents(ctx, nil, eIDs)
return
}
// If the pagination token's type is types.PaginationTokenTypeStream, the
// events must be retrieved from the table contaning the syncapi server's
// whole stream of events.
if backwardOrdering {
// When using backward ordering, we want the most recent events first.
if events, err = d.events.selectRecentEvents(
ctx, nil, roomID, to.PDUPosition, from.PDUPosition, limit, false, false,
); err != nil {
return
}
} else {
// When using forward ordering, we want the least recent events first.
if events, err = d.events.selectEarlyEvents(
ctx, nil, roomID, from.PDUPosition, to.PDUPosition, limit,
); err != nil {
return
}
}
return
}
// SyncPosition returns the latest positions for syncing.
sqlite: fixes from sytest (#872) * bugfix: fix panic on new invite events from sytest I'm unsure why the previous code didn't work, but it's clearer, quicker and easier to read the `LastInsertID()` way. Previously, the code would panic as the SELECT would fail to find the last inserted row ID. * sqlite: Fix UNIQUE violations and close more cursors - Add missing `defer rows.Close()` - Do not have the state block NID as a PRIMARY KEY else it breaks for blocks with >1 state event in them. Instead, rejig the queries so we can still have monotonically increasing integers without using AUTOINCREMENT (which mandates PRIMARY KEY). * sqlite: Add missing variadic function * Use LastInsertId because empirically it works over the SELECT form (though I don't know why that is) * sqlite: Fix invite table by using the global stream pos rather than one specific to invites If we don't use the global, clients don't get notified about any invites because the position is too low. * linting: shadowing * sqlite: do not use last rowid, we already know the stream pos! * sqlite: Fix account data table in syncapi by commiting insert txns! * sqlite: Fix failing federation invite Was failing with 'database is locked' due to multiple write txns being taken out. * sqlite: Ensure we return exactly the number of events found in the database Previously we would return exactly the number of *requested* events, which meant that several zero-initialised events would bubble through the system, failing at JSON serialisation time. * sqlite: let's just ignore the problem for now.... * linting
2020-02-20 09:28:03 +00:00
func (d *SyncServerDatasource) SyncPosition(ctx context.Context) (tok types.PaginationToken, err error) {
err = common.WithTransaction(d.db, func(txn *sql.Tx) error {
tok, err = d.syncPositionTx(ctx, txn)
return err
})
return
Support sqlite in addition to postgres (#869) * Move current work into single branch * Initial massaging of clientapi etc (not working yet) * Interfaces for accounts/devices databases * Duplicate postgres package for sqlite3 (no changes made to it yet) * Some keydb, accountdb, devicedb, common partition fixes, some more syncapi tweaking * Fix accounts DB, device DB * Update naffka dependency for SQLite * Naffka SQLite * Update naffka to latest master * SQLite support for federationsender * Mostly not-bad support for SQLite in syncapi (although there are problems where lots of events get classed incorrectly as backward extremities, probably because of IN/ANY clauses that are badly supported) * Update Dockerfile -> Go 1.13.7, add build-base (as gcc and friends are needed for SQLite) * Implement GET endpoints for account_data in clientapi * Nuke filtering for now... * Revert "Implement GET endpoints for account_data in clientapi" This reverts commit 4d80dff4583d278620d9b3ed437e9fcd8d4674ee. * Implement GET endpoints for account_data in clientapi (#861) * Implement GET endpoints for account_data in clientapi * Fix accountDB parameter * Remove fmt.Println * Fix insertAccountData SQLite query * Fix accountDB storage interfaces * Add empty push rules into account data on account creation (#862) * Put SaveAccountData into the right function this time * Not sure if roomserver is better or worse now * sqlite work * Allow empty last sent ID for the first event * sqlite: room creation works * Support sending messages * Nuke fmt.println * Move QueryVariadic etc into common, other device fixes * Fix some linter issues * Fix bugs * Fix some linting errors * Fix errcheck lint errors * Make naffka use postgres as fallback, fix couple of compile errors * What on earth happened to the /rooms/{roomID}/send/{eventType} routing Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2020-02-13 17:27:33 +00:00
}
// BackwardExtremitiesForRoom returns the event IDs of all of the backward
// extremities we know of for a given room.
func (d *SyncServerDatasource) BackwardExtremitiesForRoom(
ctx context.Context, roomID string,
) (backwardExtremities []string, err error) {
return d.backwardExtremities.selectBackwardExtremitiesForRoom(ctx, nil, roomID)
}
// MaxTopologicalPosition returns the highest topological position for a given
// room.
func (d *SyncServerDatasource) MaxTopologicalPosition(
ctx context.Context, roomID string,
) (types.StreamPosition, error) {
return d.topology.selectMaxPositionInTopology(ctx, nil, roomID)
}
// EventsAtTopologicalPosition returns all of the events matching a given
// position in the topology of a given room.
func (d *SyncServerDatasource) EventsAtTopologicalPosition(
ctx context.Context, roomID string, pos types.StreamPosition,
) ([]types.StreamEvent, error) {
eIDs, err := d.topology.selectEventIDsFromPosition(ctx, nil, roomID, pos)
if err != nil {
return nil, err
}
return d.events.selectEvents(ctx, nil, eIDs)
}
func (d *SyncServerDatasource) EventPositionInTopology(
ctx context.Context, eventID string,
) (types.StreamPosition, error) {
return d.topology.selectPositionInTopology(ctx, nil, eventID)
}
// SyncStreamPosition returns the latest position in the sync stream. Returns 0 if there are no events yet.
sqlite: fixes from sytest (#872) * bugfix: fix panic on new invite events from sytest I'm unsure why the previous code didn't work, but it's clearer, quicker and easier to read the `LastInsertID()` way. Previously, the code would panic as the SELECT would fail to find the last inserted row ID. * sqlite: Fix UNIQUE violations and close more cursors - Add missing `defer rows.Close()` - Do not have the state block NID as a PRIMARY KEY else it breaks for blocks with >1 state event in them. Instead, rejig the queries so we can still have monotonically increasing integers without using AUTOINCREMENT (which mandates PRIMARY KEY). * sqlite: Add missing variadic function * Use LastInsertId because empirically it works over the SELECT form (though I don't know why that is) * sqlite: Fix invite table by using the global stream pos rather than one specific to invites If we don't use the global, clients don't get notified about any invites because the position is too low. * linting: shadowing * sqlite: do not use last rowid, we already know the stream pos! * sqlite: Fix account data table in syncapi by commiting insert txns! * sqlite: Fix failing federation invite Was failing with 'database is locked' due to multiple write txns being taken out. * sqlite: Ensure we return exactly the number of events found in the database Previously we would return exactly the number of *requested* events, which meant that several zero-initialised events would bubble through the system, failing at JSON serialisation time. * sqlite: let's just ignore the problem for now.... * linting
2020-02-20 09:28:03 +00:00
func (d *SyncServerDatasource) SyncStreamPosition(ctx context.Context) (pos types.StreamPosition, err error) {
err = common.WithTransaction(d.db, func(txn *sql.Tx) error {
pos, err = d.syncStreamPositionTx(ctx, txn)
return err
})
return
Support sqlite in addition to postgres (#869) * Move current work into single branch * Initial massaging of clientapi etc (not working yet) * Interfaces for accounts/devices databases * Duplicate postgres package for sqlite3 (no changes made to it yet) * Some keydb, accountdb, devicedb, common partition fixes, some more syncapi tweaking * Fix accounts DB, device DB * Update naffka dependency for SQLite * Naffka SQLite * Update naffka to latest master * SQLite support for federationsender * Mostly not-bad support for SQLite in syncapi (although there are problems where lots of events get classed incorrectly as backward extremities, probably because of IN/ANY clauses that are badly supported) * Update Dockerfile -> Go 1.13.7, add build-base (as gcc and friends are needed for SQLite) * Implement GET endpoints for account_data in clientapi * Nuke filtering for now... * Revert "Implement GET endpoints for account_data in clientapi" This reverts commit 4d80dff4583d278620d9b3ed437e9fcd8d4674ee. * Implement GET endpoints for account_data in clientapi (#861) * Implement GET endpoints for account_data in clientapi * Fix accountDB parameter * Remove fmt.Println * Fix insertAccountData SQLite query * Fix accountDB storage interfaces * Add empty push rules into account data on account creation (#862) * Put SaveAccountData into the right function this time * Not sure if roomserver is better or worse now * sqlite work * Allow empty last sent ID for the first event * sqlite: room creation works * Support sending messages * Nuke fmt.println * Move QueryVariadic etc into common, other device fixes * Fix some linter issues * Fix bugs * Fix some linting errors * Fix errcheck lint errors * Make naffka use postgres as fallback, fix couple of compile errors * What on earth happened to the /rooms/{roomID}/send/{eventType} routing Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2020-02-13 17:27:33 +00:00
}
func (d *SyncServerDatasource) syncStreamPositionTx(
ctx context.Context, txn *sql.Tx,
) (types.StreamPosition, error) {
maxID, err := d.events.selectMaxEventID(ctx, txn)
if err != nil {
return 0, err
}
maxAccountDataID, err := d.accountData.selectMaxAccountDataID(ctx, txn)
if err != nil {
return 0, err
}
if maxAccountDataID > maxID {
maxID = maxAccountDataID
}
maxInviteID, err := d.invites.selectMaxInviteID(ctx, txn)
if err != nil {
return 0, err
}
if maxInviteID > maxID {
maxID = maxInviteID
}
return types.StreamPosition(maxID), nil
}
func (d *SyncServerDatasource) syncPositionTx(
ctx context.Context, txn *sql.Tx,
) (sp types.PaginationToken, err error) {
maxEventID, err := d.events.selectMaxEventID(ctx, txn)
if err != nil {
return sp, err
}
maxAccountDataID, err := d.accountData.selectMaxAccountDataID(ctx, txn)
if err != nil {
return sp, err
}
if maxAccountDataID > maxEventID {
maxEventID = maxAccountDataID
}
maxInviteID, err := d.invites.selectMaxInviteID(ctx, txn)
if err != nil {
return sp, err
}
if maxInviteID > maxEventID {
maxEventID = maxInviteID
}
sp.PDUPosition = types.StreamPosition(maxEventID)
sp.EDUTypingPosition = types.StreamPosition(d.typingCache.GetLatestSyncPosition())
return
}
// addPDUDeltaToResponse adds all PDU deltas to a sync response.
// IDs of all rooms the user joined are returned so EDU deltas can be added for them.
func (d *SyncServerDatasource) addPDUDeltaToResponse(
ctx context.Context,
device authtypes.Device,
fromPos, toPos types.StreamPosition,
numRecentEventsPerRoom int,
wantFullState bool,
res *types.Response,
) (joinedRoomIDs []string, err error) {
txn, err := d.db.BeginTx(ctx, &txReadOnlySnapshot)
if err != nil {
return nil, err
}
var succeeded bool
defer func() {
txerr := common.EndTransaction(txn, &succeeded)
if err == nil && txerr != nil {
err = txerr
}
}()
stateFilterPart := gomatrixserverlib.DefaultStateFilter() // TODO: use filter provided in request
// Work out which rooms to return in the response. This is done by getting not only the currently
// joined rooms, but also which rooms have membership transitions for this user between the 2 PDU stream positions.
// This works out what the 'state' key should be for each room as well as which membership block
// to put the room into.
var deltas []stateDelta
if !wantFullState {
deltas, joinedRoomIDs, err = d.getStateDeltas(
ctx, &device, txn, fromPos, toPos, device.UserID, &stateFilterPart,
)
} else {
deltas, joinedRoomIDs, err = d.getStateDeltasForFullStateSync(
ctx, &device, txn, fromPos, toPos, device.UserID, &stateFilterPart,
)
}
if err != nil {
return nil, err
}
for _, delta := range deltas {
err = d.addRoomDeltaToResponse(ctx, &device, txn, fromPos, toPos, delta, numRecentEventsPerRoom, res)
if err != nil {
return nil, err
}
}
// TODO: This should be done in getStateDeltas
if err = d.addInvitesToResponse(ctx, txn, device.UserID, fromPos, toPos, res); err != nil {
return nil, err
}
succeeded = true
return joinedRoomIDs, nil
}
// addTypingDeltaToResponse adds all typing notifications to a sync response
// since the specified position.
func (d *SyncServerDatasource) addTypingDeltaToResponse(
since types.PaginationToken,
joinedRoomIDs []string,
res *types.Response,
) error {
var jr types.JoinResponse
var ok bool
var err error
for _, roomID := range joinedRoomIDs {
if typingUsers, updated := d.typingCache.GetTypingUsersIfUpdatedAfter(
roomID, int64(since.EDUTypingPosition),
); updated {
ev := gomatrixserverlib.ClientEvent{
Type: gomatrixserverlib.MTyping,
}
ev.Content, err = json.Marshal(map[string]interface{}{
"user_ids": typingUsers,
})
if err != nil {
return err
}
if jr, ok = res.Rooms.Join[roomID]; !ok {
jr = *types.NewJoinResponse()
}
jr.Ephemeral.Events = append(jr.Ephemeral.Events, ev)
res.Rooms.Join[roomID] = jr
}
}
return nil
}
// addEDUDeltaToResponse adds updates for EDUs of each type since fromPos if
// the positions of that type are not equal in fromPos and toPos.
func (d *SyncServerDatasource) addEDUDeltaToResponse(
fromPos, toPos types.PaginationToken,
joinedRoomIDs []string,
res *types.Response,
) (err error) {
if fromPos.EDUTypingPosition != toPos.EDUTypingPosition {
err = d.addTypingDeltaToResponse(
fromPos, joinedRoomIDs, res,
)
}
return
}
// IncrementalSync returns all the data needed in order to create an incremental
// sync response for the given user. Events returned will include any client
// transaction IDs associated with the given device. These transaction IDs come
// from when the device sent the event via an API that included a transaction
// ID.
func (d *SyncServerDatasource) IncrementalSync(
ctx context.Context,
device authtypes.Device,
fromPos, toPos types.PaginationToken,
numRecentEventsPerRoom int,
wantFullState bool,
) (*types.Response, error) {
nextBatchPos := fromPos.WithUpdates(toPos)
res := types.NewResponse(nextBatchPos)
var joinedRoomIDs []string
var err error
if fromPos.PDUPosition != toPos.PDUPosition || wantFullState {
joinedRoomIDs, err = d.addPDUDeltaToResponse(
ctx, device, fromPos.PDUPosition, toPos.PDUPosition, numRecentEventsPerRoom, wantFullState, res,
)
} else {
joinedRoomIDs, err = d.roomstate.selectRoomIDsWithMembership(
ctx, nil, device.UserID, gomatrixserverlib.Join,
)
}
if err != nil {
return nil, err
}
err = d.addEDUDeltaToResponse(
fromPos, toPos, joinedRoomIDs, res,
)
if err != nil {
return nil, err
}
return res, nil
}
// getResponseWithPDUsForCompleteSync creates a response and adds all PDUs needed
// to it. It returns toPos and joinedRoomIDs for use of adding EDUs.
func (d *SyncServerDatasource) getResponseWithPDUsForCompleteSync(
ctx context.Context,
userID string,
numRecentEventsPerRoom int,
) (
res *types.Response,
toPos types.PaginationToken,
joinedRoomIDs []string,
err error,
) {
// This needs to be all done in a transaction as we need to do multiple SELECTs, and we need to have
// a consistent view of the database throughout. This includes extracting the sync position.
// This does have the unfortunate side-effect that all the matrixy logic resides in this function,
// but it's better to not hide the fact that this is being done in a transaction.
txn, err := d.db.BeginTx(ctx, &txReadOnlySnapshot)
if err != nil {
return
}
var succeeded bool
defer func() {
txerr := common.EndTransaction(txn, &succeeded)
if err == nil && txerr != nil {
err = txerr
}
}()
// Get the current sync position which we will base the sync response on.
toPos, err = d.syncPositionTx(ctx, txn)
if err != nil {
return
}
res = types.NewResponse(toPos)
// Extract room state and recent events for all rooms the user is joined to.
joinedRoomIDs, err = d.roomstate.selectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join)
if err != nil {
return
}
stateFilterPart := gomatrixserverlib.DefaultStateFilter() // TODO: use filter provided in request
// Build up a /sync response. Add joined rooms.
for _, roomID := range joinedRoomIDs {
var stateEvents []gomatrixserverlib.Event
stateEvents, err = d.roomstate.selectCurrentState(ctx, txn, roomID, &stateFilterPart)
if err != nil {
return
}
//fmt.Println("State events:", stateEvents)
// TODO: When filters are added, we may need to call this multiple times to get enough events.
// See: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L316
var recentStreamEvents []types.StreamEvent
recentStreamEvents, err = d.events.selectRecentEvents(
ctx, txn, roomID, types.StreamPosition(0), toPos.PDUPosition,
numRecentEventsPerRoom, true, true,
)
if err != nil {
return
}
//fmt.Println("Recent stream events:", recentStreamEvents)
// Retrieve the backward topology position, i.e. the position of the
// oldest event in the room's topology.
var backwardTopologyPos types.StreamPosition
backwardTopologyPos, err = d.topology.selectPositionInTopology(ctx, txn, recentStreamEvents[0].EventID())
if backwardTopologyPos-1 <= 0 {
backwardTopologyPos = types.StreamPosition(1)
} else {
backwardTopologyPos--
}
// We don't include a device here as we don't need to send down
// transaction IDs for complete syncs
recentEvents := d.StreamEventsToEvents(nil, recentStreamEvents)
stateEvents = removeDuplicates(stateEvents, recentEvents)
jr := types.NewJoinResponse()
jr.Timeline.PrevBatch = types.NewPaginationTokenFromTypeAndPosition(
types.PaginationTokenTypeTopology, backwardTopologyPos, 0,
).String()
jr.Timeline.Events = gomatrixserverlib.ToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
jr.Timeline.Limited = true
jr.State.Events = gomatrixserverlib.ToClientEvents(stateEvents, gomatrixserverlib.FormatSync)
res.Rooms.Join[roomID] = *jr
}
if err = d.addInvitesToResponse(ctx, txn, userID, 0, toPos.PDUPosition, res); err != nil {
return
}
succeeded = true
return res, toPos, joinedRoomIDs, err
}
// CompleteSync returns a complete /sync API response for the given user.
func (d *SyncServerDatasource) CompleteSync(
ctx context.Context, userID string, numRecentEventsPerRoom int,
) (*types.Response, error) {
res, toPos, joinedRoomIDs, err := d.getResponseWithPDUsForCompleteSync(
ctx, userID, numRecentEventsPerRoom,
)
if err != nil {
return nil, err
}
// Use a zero value SyncPosition for fromPos so all EDU states are added.
err = d.addEDUDeltaToResponse(
types.PaginationToken{}, toPos, joinedRoomIDs, res,
)
if err != nil {
return nil, err
}
return res, nil
}
var txReadOnlySnapshot = sql.TxOptions{
// Set the isolation level so that we see a snapshot of the database.
// In PostgreSQL repeatable read transactions will see a snapshot taken
// at the first query, and since the transaction is read-only it can't
// run into any serialisation errors.
// https://www.postgresql.org/docs/9.5/static/transaction-iso.html#XACT-REPEATABLE-READ
Isolation: sql.LevelRepeatableRead,
ReadOnly: true,
}
// GetAccountDataInRange returns all account data for a given user inserted or
// updated between two given positions
// Returns a map following the format data[roomID] = []dataTypes
// If no data is retrieved, returns an empty map
// If there was an issue with the retrieval, returns an error
func (d *SyncServerDatasource) GetAccountDataInRange(
ctx context.Context, userID string, oldPos, newPos types.StreamPosition,
accountDataFilterPart *gomatrixserverlib.EventFilter,
) (map[string][]string, error) {
return d.accountData.selectAccountDataInRange(ctx, userID, oldPos, newPos, accountDataFilterPart)
}
// UpsertAccountData keeps track of new or updated account data, by saving the type
// of the new/updated data, and the user ID and room ID the data is related to (empty)
// room ID means the data isn't specific to any room)
// If no data with the given type, user ID and room ID exists in the database,
// creates a new row, else update the existing one
// Returns an error if there was an issue with the upsert
func (d *SyncServerDatasource) UpsertAccountData(
ctx context.Context, userID, roomID, dataType string,
) (sp types.StreamPosition, err error) {
sqlite: fixes from sytest (#872) * bugfix: fix panic on new invite events from sytest I'm unsure why the previous code didn't work, but it's clearer, quicker and easier to read the `LastInsertID()` way. Previously, the code would panic as the SELECT would fail to find the last inserted row ID. * sqlite: Fix UNIQUE violations and close more cursors - Add missing `defer rows.Close()` - Do not have the state block NID as a PRIMARY KEY else it breaks for blocks with >1 state event in them. Instead, rejig the queries so we can still have monotonically increasing integers without using AUTOINCREMENT (which mandates PRIMARY KEY). * sqlite: Add missing variadic function * Use LastInsertId because empirically it works over the SELECT form (though I don't know why that is) * sqlite: Fix invite table by using the global stream pos rather than one specific to invites If we don't use the global, clients don't get notified about any invites because the position is too low. * linting: shadowing * sqlite: do not use last rowid, we already know the stream pos! * sqlite: Fix account data table in syncapi by commiting insert txns! * sqlite: Fix failing federation invite Was failing with 'database is locked' due to multiple write txns being taken out. * sqlite: Ensure we return exactly the number of events found in the database Previously we would return exactly the number of *requested* events, which meant that several zero-initialised events would bubble through the system, failing at JSON serialisation time. * sqlite: let's just ignore the problem for now.... * linting
2020-02-20 09:28:03 +00:00
err = common.WithTransaction(d.db, func(txn *sql.Tx) error {
sp, err = d.accountData.insertAccountData(ctx, txn, userID, roomID, dataType)
return err
})
Support sqlite in addition to postgres (#869) * Move current work into single branch * Initial massaging of clientapi etc (not working yet) * Interfaces for accounts/devices databases * Duplicate postgres package for sqlite3 (no changes made to it yet) * Some keydb, accountdb, devicedb, common partition fixes, some more syncapi tweaking * Fix accounts DB, device DB * Update naffka dependency for SQLite * Naffka SQLite * Update naffka to latest master * SQLite support for federationsender * Mostly not-bad support for SQLite in syncapi (although there are problems where lots of events get classed incorrectly as backward extremities, probably because of IN/ANY clauses that are badly supported) * Update Dockerfile -> Go 1.13.7, add build-base (as gcc and friends are needed for SQLite) * Implement GET endpoints for account_data in clientapi * Nuke filtering for now... * Revert "Implement GET endpoints for account_data in clientapi" This reverts commit 4d80dff4583d278620d9b3ed437e9fcd8d4674ee. * Implement GET endpoints for account_data in clientapi (#861) * Implement GET endpoints for account_data in clientapi * Fix accountDB parameter * Remove fmt.Println * Fix insertAccountData SQLite query * Fix accountDB storage interfaces * Add empty push rules into account data on account creation (#862) * Put SaveAccountData into the right function this time * Not sure if roomserver is better or worse now * sqlite work * Allow empty last sent ID for the first event * sqlite: room creation works * Support sending messages * Nuke fmt.println * Move QueryVariadic etc into common, other device fixes * Fix some linter issues * Fix bugs * Fix some linting errors * Fix errcheck lint errors * Make naffka use postgres as fallback, fix couple of compile errors * What on earth happened to the /rooms/{roomID}/send/{eventType} routing Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2020-02-13 17:27:33 +00:00
return
}
// AddInviteEvent stores a new invite event for a user.
// If the invite was successfully stored this returns the stream ID it was stored at.
// Returns an error if there was a problem communicating with the database.
func (d *SyncServerDatasource) AddInviteEvent(
ctx context.Context, inviteEvent gomatrixserverlib.Event,
sqlite: fixes from sytest (#872) * bugfix: fix panic on new invite events from sytest I'm unsure why the previous code didn't work, but it's clearer, quicker and easier to read the `LastInsertID()` way. Previously, the code would panic as the SELECT would fail to find the last inserted row ID. * sqlite: Fix UNIQUE violations and close more cursors - Add missing `defer rows.Close()` - Do not have the state block NID as a PRIMARY KEY else it breaks for blocks with >1 state event in them. Instead, rejig the queries so we can still have monotonically increasing integers without using AUTOINCREMENT (which mandates PRIMARY KEY). * sqlite: Add missing variadic function * Use LastInsertId because empirically it works over the SELECT form (though I don't know why that is) * sqlite: Fix invite table by using the global stream pos rather than one specific to invites If we don't use the global, clients don't get notified about any invites because the position is too low. * linting: shadowing * sqlite: do not use last rowid, we already know the stream pos! * sqlite: Fix account data table in syncapi by commiting insert txns! * sqlite: Fix failing federation invite Was failing with 'database is locked' due to multiple write txns being taken out. * sqlite: Ensure we return exactly the number of events found in the database Previously we would return exactly the number of *requested* events, which meant that several zero-initialised events would bubble through the system, failing at JSON serialisation time. * sqlite: let's just ignore the problem for now.... * linting
2020-02-20 09:28:03 +00:00
) (streamPos types.StreamPosition, err error) {
err = common.WithTransaction(d.db, func(txn *sql.Tx) error {
streamPos, err = d.streamID.nextStreamID(ctx, txn)
if err != nil {
return err
}
return d.invites.insertInviteEvent(ctx, txn, inviteEvent, streamPos)
})
return
Support sqlite in addition to postgres (#869) * Move current work into single branch * Initial massaging of clientapi etc (not working yet) * Interfaces for accounts/devices databases * Duplicate postgres package for sqlite3 (no changes made to it yet) * Some keydb, accountdb, devicedb, common partition fixes, some more syncapi tweaking * Fix accounts DB, device DB * Update naffka dependency for SQLite * Naffka SQLite * Update naffka to latest master * SQLite support for federationsender * Mostly not-bad support for SQLite in syncapi (although there are problems where lots of events get classed incorrectly as backward extremities, probably because of IN/ANY clauses that are badly supported) * Update Dockerfile -> Go 1.13.7, add build-base (as gcc and friends are needed for SQLite) * Implement GET endpoints for account_data in clientapi * Nuke filtering for now... * Revert "Implement GET endpoints for account_data in clientapi" This reverts commit 4d80dff4583d278620d9b3ed437e9fcd8d4674ee. * Implement GET endpoints for account_data in clientapi (#861) * Implement GET endpoints for account_data in clientapi * Fix accountDB parameter * Remove fmt.Println * Fix insertAccountData SQLite query * Fix accountDB storage interfaces * Add empty push rules into account data on account creation (#862) * Put SaveAccountData into the right function this time * Not sure if roomserver is better or worse now * sqlite work * Allow empty last sent ID for the first event * sqlite: room creation works * Support sending messages * Nuke fmt.println * Move QueryVariadic etc into common, other device fixes * Fix some linter issues * Fix bugs * Fix some linting errors * Fix errcheck lint errors * Make naffka use postgres as fallback, fix couple of compile errors * What on earth happened to the /rooms/{roomID}/send/{eventType} routing Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2020-02-13 17:27:33 +00:00
}
// RetireInviteEvent removes an old invite event from the database.
// Returns an error if there was a problem communicating with the database.
func (d *SyncServerDatasource) RetireInviteEvent(
ctx context.Context, inviteEventID string,
) error {
// TODO: Record that invite has been retired in a stream so that we can
// notify the user in an incremental sync.
err := d.invites.deleteInviteEvent(ctx, inviteEventID)
return err
}
func (d *SyncServerDatasource) SetTypingTimeoutCallback(fn cache.TimeoutCallbackFn) {
d.typingCache.SetTimeoutCallback(fn)
}
// AddTypingUser adds a typing user to the typing cache.
// Returns the newly calculated sync position for typing notifications.
func (d *SyncServerDatasource) AddTypingUser(
userID, roomID string, expireTime *time.Time,
) types.StreamPosition {
return types.StreamPosition(d.typingCache.AddTypingUser(userID, roomID, expireTime))
}
// RemoveTypingUser removes a typing user from the typing cache.
// Returns the newly calculated sync position for typing notifications.
func (d *SyncServerDatasource) RemoveTypingUser(
userID, roomID string,
) types.StreamPosition {
return types.StreamPosition(d.typingCache.RemoveUser(userID, roomID))
}
func (d *SyncServerDatasource) addInvitesToResponse(
ctx context.Context, txn *sql.Tx,
userID string,
fromPos, toPos types.StreamPosition,
res *types.Response,
) error {
invites, err := d.invites.selectInviteEventsInRange(
ctx, txn, userID, fromPos, toPos,
)
if err != nil {
return err
}
for roomID, inviteEvent := range invites {
ir := types.NewInviteResponse()
ir.InviteState.Events = gomatrixserverlib.ToClientEvents(
[]gomatrixserverlib.Event{inviteEvent}, gomatrixserverlib.FormatSync,
)
// TODO: add the invite state from the invite event.
res.Rooms.Invite[roomID] = *ir
}
return nil
}
// Retrieve the backward topology position, i.e. the position of the
// oldest event in the room's topology.
func (d *SyncServerDatasource) getBackwardTopologyPos(
ctx context.Context, txn *sql.Tx,
events []types.StreamEvent,
) (pos types.StreamPosition) {
if len(events) > 0 {
pos, _ = d.topology.selectPositionInTopology(ctx, txn, events[0].EventID())
}
if pos-1 <= 0 {
pos = types.StreamPosition(1)
} else {
pos = pos - 1
}
return
}
// addRoomDeltaToResponse adds a room state delta to a sync response
func (d *SyncServerDatasource) addRoomDeltaToResponse(
ctx context.Context,
device *authtypes.Device,
txn *sql.Tx,
fromPos, toPos types.StreamPosition,
delta stateDelta,
numRecentEventsPerRoom int,
res *types.Response,
) error {
endPos := toPos
if delta.membershipPos > 0 && delta.membership == gomatrixserverlib.Leave {
// make sure we don't leak recent events after the leave event.
// TODO: History visibility makes this somewhat complex to handle correctly. For example:
// TODO: This doesn't work for join -> leave in a single /sync request (see events prior to join).
// TODO: This will fail on join -> leave -> sensitive msg -> join -> leave
// in a single /sync request
// This is all "okay" assuming history_visibility == "shared" which it is by default.
endPos = delta.membershipPos
}
recentStreamEvents, err := d.events.selectRecentEvents(
ctx, txn, delta.roomID, types.StreamPosition(fromPos), types.StreamPosition(endPos),
numRecentEventsPerRoom, true, true,
)
if err != nil {
return err
}
recentEvents := d.StreamEventsToEvents(device, recentStreamEvents)
delta.stateEvents = removeDuplicates(delta.stateEvents, recentEvents) // roll back
backwardTopologyPos := d.getBackwardTopologyPos(ctx, txn, recentStreamEvents)
switch delta.membership {
case gomatrixserverlib.Join:
jr := types.NewJoinResponse()
jr.Timeline.PrevBatch = types.NewPaginationTokenFromTypeAndPosition(
types.PaginationTokenTypeTopology, backwardTopologyPos, 0,
).String()
jr.Timeline.Events = gomatrixserverlib.ToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
jr.Timeline.Limited = false // TODO: if len(events) >= numRecents + 1 and then set limited:true
jr.State.Events = gomatrixserverlib.ToClientEvents(delta.stateEvents, gomatrixserverlib.FormatSync)
res.Rooms.Join[delta.roomID] = *jr
case gomatrixserverlib.Leave:
fallthrough // transitions to leave are the same as ban
case gomatrixserverlib.Ban:
// TODO: recentEvents may contain events that this user is not allowed to see because they are
// no longer in the room.
lr := types.NewLeaveResponse()
lr.Timeline.PrevBatch = types.NewPaginationTokenFromTypeAndPosition(
types.PaginationTokenTypeTopology, backwardTopologyPos, 0,
).String()
lr.Timeline.Events = gomatrixserverlib.ToClientEvents(recentEvents, gomatrixserverlib.FormatSync)
lr.Timeline.Limited = false // TODO: if len(events) >= numRecents + 1 and then set limited:true
lr.State.Events = gomatrixserverlib.ToClientEvents(delta.stateEvents, gomatrixserverlib.FormatSync)
res.Rooms.Leave[delta.roomID] = *lr
}
return nil
}
// fetchStateEvents converts the set of event IDs into a set of events. It will fetch any which are missing from the database.
// Returns a map of room ID to list of events.
func (d *SyncServerDatasource) fetchStateEvents(
ctx context.Context, txn *sql.Tx,
roomIDToEventIDSet map[string]map[string]bool,
eventIDToEvent map[string]types.StreamEvent,
) (map[string][]types.StreamEvent, error) {
stateBetween := make(map[string][]types.StreamEvent)
missingEvents := make(map[string][]string)
for roomID, ids := range roomIDToEventIDSet {
events := stateBetween[roomID]
for id, need := range ids {
if !need {
continue // deleted state
}
e, ok := eventIDToEvent[id]
if ok {
events = append(events, e)
} else {
m := missingEvents[roomID]
m = append(m, id)
missingEvents[roomID] = m
}
}
stateBetween[roomID] = events
}
if len(missingEvents) > 0 {
// This happens when add_state_ids has an event ID which is not in the provided range.
// We need to explicitly fetch them.
allMissingEventIDs := []string{}
for _, missingEvIDs := range missingEvents {
allMissingEventIDs = append(allMissingEventIDs, missingEvIDs...)
}
evs, err := d.fetchMissingStateEvents(ctx, txn, allMissingEventIDs)
if err != nil {
return nil, err
}
// we know we got them all otherwise an error would've been returned, so just loop the events
for _, ev := range evs {
roomID := ev.RoomID()
stateBetween[roomID] = append(stateBetween[roomID], ev)
}
}
return stateBetween, nil
}
func (d *SyncServerDatasource) fetchMissingStateEvents(
ctx context.Context, txn *sql.Tx, eventIDs []string,
) ([]types.StreamEvent, error) {
// Fetch from the events table first so we pick up the stream ID for the
// event.
events, err := d.events.selectEvents(ctx, txn, eventIDs)
if err != nil {
return nil, err
}
have := map[string]bool{}
for _, event := range events {
have[event.EventID()] = true
}
var missing []string
for _, eventID := range eventIDs {
if !have[eventID] {
missing = append(missing, eventID)
}
}
if len(missing) == 0 {
return events, nil
}
// If they are missing from the events table then they should be state
// events that we received from outside the main event stream.
// These should be in the room state table.
stateEvents, err := d.roomstate.selectEventsWithEventIDs(ctx, txn, missing)
if err != nil {
return nil, err
}
if len(stateEvents) != len(missing) {
return nil, fmt.Errorf("failed to map all event IDs to events: (got %d, wanted %d)", len(stateEvents), len(missing))
}
events = append(events, stateEvents...)
return events, nil
}
// getStateDeltas returns the state deltas between fromPos and toPos,
// exclusive of oldPos, inclusive of newPos, for the rooms in which
// the user has new membership events.
// A list of joined room IDs is also returned in case the caller needs it.
func (d *SyncServerDatasource) getStateDeltas(
ctx context.Context, device *authtypes.Device, txn *sql.Tx,
fromPos, toPos types.StreamPosition, userID string,
stateFilterPart *gomatrixserverlib.StateFilter,
) ([]stateDelta, []string, error) {
// Implement membership change algorithm: https://github.com/matrix-org/synapse/blob/v0.19.3/synapse/handlers/sync.py#L821
// - Get membership list changes for this user in this sync response
// - For each room which has membership list changes:
// * Check if the room is 'newly joined' (insufficient to just check for a join event because we allow dupe joins TODO).
// If it is, then we need to send the full room state down (and 'limited' is always true).
// * Check if user is still CURRENTLY invited to the room. If so, add room to 'invited' block.
// * Check if the user is CURRENTLY (TODO) left/banned. If so, add room to 'archived' block.
// - Get all CURRENTLY joined rooms, and add them to 'joined' block.
var deltas []stateDelta
// get all the state events ever between these two positions
stateNeeded, eventMap, err := d.events.selectStateInRange(ctx, txn, fromPos, toPos, stateFilterPart)
if err != nil {
return nil, nil, err
}
state, err := d.fetchStateEvents(ctx, txn, stateNeeded, eventMap)
if err != nil {
return nil, nil, err
}
for roomID, stateStreamEvents := range state {
for _, ev := range stateStreamEvents {
// TODO: Currently this will incorrectly add rooms which were ALREADY joined but they sent another no-op join event.
// We should be checking if the user was already joined at fromPos and not proceed if so. As a result of this,
// dupe join events will result in the entire room state coming down to the client again. This is added in
// the 'state' part of the response though, so is transparent modulo bandwidth concerns as it is not added to
// the timeline.
if membership := getMembershipFromEvent(&ev.Event, userID); membership != "" {
if membership == gomatrixserverlib.Join {
// send full room state down instead of a delta
var s []types.StreamEvent
s, err = d.currentStateStreamEventsForRoom(ctx, txn, roomID, stateFilterPart)
if err != nil {
return nil, nil, err
}
state[roomID] = s
continue // we'll add this room in when we do joined rooms
}
deltas = append(deltas, stateDelta{
membership: membership,
membershipPos: ev.StreamPosition,
stateEvents: d.StreamEventsToEvents(device, stateStreamEvents),
roomID: roomID,
})
break
}
}
}
// Add in currently joined rooms
joinedRoomIDs, err := d.roomstate.selectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join)
if err != nil {
return nil, nil, err
}
for _, joinedRoomID := range joinedRoomIDs {
deltas = append(deltas, stateDelta{
membership: gomatrixserverlib.Join,
stateEvents: d.StreamEventsToEvents(device, state[joinedRoomID]),
roomID: joinedRoomID,
})
}
return deltas, joinedRoomIDs, nil
}
// getStateDeltasForFullStateSync is a variant of getStateDeltas used for /sync
// requests with full_state=true.
// Fetches full state for all joined rooms and uses selectStateInRange to get
// updates for other rooms.
func (d *SyncServerDatasource) getStateDeltasForFullStateSync(
ctx context.Context, device *authtypes.Device, txn *sql.Tx,
fromPos, toPos types.StreamPosition, userID string,
stateFilterPart *gomatrixserverlib.StateFilter,
) ([]stateDelta, []string, error) {
joinedRoomIDs, err := d.roomstate.selectRoomIDsWithMembership(ctx, txn, userID, gomatrixserverlib.Join)
if err != nil {
return nil, nil, err
}
// Use a reasonable initial capacity
deltas := make([]stateDelta, 0, len(joinedRoomIDs))
// Add full states for all joined rooms
for _, joinedRoomID := range joinedRoomIDs {
s, stateErr := d.currentStateStreamEventsForRoom(ctx, txn, joinedRoomID, stateFilterPart)
if stateErr != nil {
return nil, nil, stateErr
}
deltas = append(deltas, stateDelta{
membership: gomatrixserverlib.Join,
stateEvents: d.StreamEventsToEvents(device, s),
roomID: joinedRoomID,
})
}
// Get all the state events ever between these two positions
stateNeeded, eventMap, err := d.events.selectStateInRange(ctx, txn, fromPos, toPos, stateFilterPart)
if err != nil {
return nil, nil, err
}
state, err := d.fetchStateEvents(ctx, txn, stateNeeded, eventMap)
if err != nil {
return nil, nil, err
}
for roomID, stateStreamEvents := range state {
for _, ev := range stateStreamEvents {
if membership := getMembershipFromEvent(&ev.Event, userID); membership != "" {
if membership != gomatrixserverlib.Join { // We've already added full state for all joined rooms above.
deltas = append(deltas, stateDelta{
membership: membership,
membershipPos: ev.StreamPosition,
stateEvents: d.StreamEventsToEvents(device, stateStreamEvents),
roomID: roomID,
})
}
break
}
}
}
return deltas, joinedRoomIDs, nil
}
func (d *SyncServerDatasource) currentStateStreamEventsForRoom(
ctx context.Context, txn *sql.Tx, roomID string,
stateFilterPart *gomatrixserverlib.StateFilter,
) ([]types.StreamEvent, error) {
allState, err := d.roomstate.selectCurrentState(ctx, txn, roomID, stateFilterPart)
if err != nil {
return nil, err
}
s := make([]types.StreamEvent, len(allState))
for i := 0; i < len(s); i++ {
s[i] = types.StreamEvent{Event: allState[i], StreamPosition: 0}
}
return s, nil
}
// StreamEventsToEvents converts streamEvent to Event. If device is non-nil and
// matches the streamevent.transactionID device then the transaction ID gets
// added to the unsigned section of the output event.
func (d *SyncServerDatasource) StreamEventsToEvents(device *authtypes.Device, in []types.StreamEvent) []gomatrixserverlib.Event {
out := make([]gomatrixserverlib.Event, len(in))
for i := 0; i < len(in); i++ {
out[i] = in[i].Event
if device != nil && in[i].TransactionID != nil {
if device.UserID == in[i].Sender() && device.SessionID == in[i].TransactionID.SessionID {
err := out[i].SetUnsignedField(
"transaction_id", in[i].TransactionID.TransactionID,
)
if err != nil {
logrus.WithFields(logrus.Fields{
"event_id": out[i].EventID(),
}).WithError(err).Warnf("Failed to add transaction ID to event")
}
}
}
}
return out
}
// There may be some overlap where events in stateEvents are already in recentEvents, so filter
// them out so we don't include them twice in the /sync response. They should be in recentEvents
// only, so clients get to the correct state once they have rolled forward.
func removeDuplicates(stateEvents, recentEvents []gomatrixserverlib.Event) []gomatrixserverlib.Event {
for _, recentEv := range recentEvents {
if recentEv.StateKey() == nil {
continue // not a state event
}
// TODO: This is a linear scan over all the current state events in this room. This will
// be slow for big rooms. We should instead sort the state events by event ID (ORDER BY)
// then do a binary search to find matching events, similar to what roomserver does.
for j := 0; j < len(stateEvents); j++ {
if stateEvents[j].EventID() == recentEv.EventID() {
// overwrite the element to remove with the last element then pop the last element.
// This is orders of magnitude faster than re-slicing, but doesn't preserve ordering
// (we don't care about the order of stateEvents)
stateEvents[j] = stateEvents[len(stateEvents)-1]
stateEvents = stateEvents[:len(stateEvents)-1]
break // there shouldn't be multiple events with the same event ID
}
}
}
return stateEvents
}
// getMembershipFromEvent returns the value of content.membership iff the event is a state event
// with type 'm.room.member' and state_key of userID. Otherwise, an empty string is returned.
func getMembershipFromEvent(ev *gomatrixserverlib.Event, userID string) string {
if ev.Type() == "m.room.member" && ev.StateKeyEquals(userID) {
membership, err := ev.Membership()
if err != nil {
return ""
}
return membership
}
return ""
}