[gd_scene load_steps=4 format=3 uid="uid://dtmrjfwcpic02"] [sub_resource type="BoxShape3D" id="BoxShape3D_yhejd"] size = Vector3(0.1, 1, 0.5) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hfwv0"] albedo_color = Color(0.995333, 0.86, 1, 1) [sub_resource type="BoxMesh" id="BoxMesh_phfbb"] material = SubResource( "StandardMaterial3D_hfwv0" ) size = Vector3(0.1, 1, 0.5) [node name="Domino" type="RigidDynamicBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource( "BoxShape3D_yhejd" ) [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource( "BoxMesh_phfbb" )