fix: early return from state res

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Timo Kösters 2021-08-04 15:19:50 +02:00
parent 9bb4c3cd01
commit ab7835dedb
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1 changed files with 2 additions and 2 deletions

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@ -1267,10 +1267,10 @@ pub fn handle_incoming_pdu<'a>(
// 14. Use state resolution to find new room state // 14. Use state resolution to find new room state
let new_room_state = if fork_states.is_empty() { let new_room_state = if fork_states.is_empty() {
return Err("State is empty.".to_owned()); return Err("State is empty.".to_owned());
} else if fork_states.len() == 1 { } else if fork_states.iter().skip(1).all(|f| &fork_states[0] == f) {
// There was only one state, so it has to be the room's current state (because that is // There was only one state, so it has to be the room's current state (because that is
// always included) // always included)
debug!("Skipping stateres because there is no new state."); warn!("Skipping stateres because there is no new state.");
fork_states[0] fork_states[0]
.iter() .iter()
.map(|(k, pdu)| (k.clone(), pdu.event_id.clone())) .map(|(k, pdu)| (k.clone(), pdu.event_id.clone()))