fix: too many syncs

This commit is contained in:
Timo Kösters 2021-05-22 11:31:15 +02:00
parent 50348de1dd
commit 9b77eb7bb7
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@ -103,6 +103,11 @@ pub async fn sync_events_route(
// The inner Option is None when there is an event, but there is no state hash associated
// with it. This can happen for the RoomCreate event, so all updates should arrive.
let first_pdu_before_since = db.rooms.pdus_until(sender_user, &room_id, since).next();
let pdus_after_since = db
.rooms
.pdus_after(sender_user, &room_id, since)
.next()
.is_some();
let since_shortstatehash = first_pdu_before_since.as_ref().map(|pdu| {
db.rooms
@ -116,7 +121,7 @@ pub async fn sync_events_route(
invited_member_count,
joined_since_last_sync,
state_events,
) = if Some(current_shortstatehash) != since_shortstatehash {
) = if pdus_after_since && Some(current_shortstatehash) != since_shortstatehash {
let current_state = db.rooms.room_state_full(&room_id)?;
let current_members = current_state
.iter()