Send invites only if invited during the sync request
Fixes: https://git.koesters.xyz/timo/conduit/issues/175next
parent
935f0e6185
commit
47abe6686e
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@ -391,6 +391,31 @@ pub async fn sync_events_route(
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let mut invited_rooms = BTreeMap::new();
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let mut invited_rooms = BTreeMap::new();
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for room_id in db.rooms.rooms_invited(&sender_id) {
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for room_id in db.rooms.rooms_invited(&sender_id) {
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let room_id = room_id?;
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let room_id = room_id?;
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let mut invited_since_last_sync = false;
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for pdu in db
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.rooms
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.pdus_since(&sender_id, &room_id, since)?
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.filter_map(|r| r.ok())
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{
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if pdu.kind == EventType::RoomMember {
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if pdu.state_key == Some(sender_id.to_string()) {
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let content = serde_json::from_value::<
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Raw<ruma::events::room::member::MemberEventContent>,
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>(pdu.content.clone())
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.expect("Raw::from_value always works")
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.deserialize()
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.map_err(|_| Error::bad_database("Invalid PDU in database."))?;
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if content.membership == ruma::events::room::member::MembershipState::Invite {
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invited_since_last_sync = true;
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break;
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}
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}
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}
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}
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if !invited_since_last_sync {
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continue;
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}
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let invited_room = sync_events::InvitedRoom {
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let invited_room = sync_events::InvitedRoom {
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invite_state: sync_events::InviteState {
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invite_state: sync_events::InviteState {
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