conduit/src/server_server.rs

1592 lines
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use crate::{client_server, utils, ConduitResult, Database, Error, PduEvent, Result, Ruma};
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use get_profile_information::v1::ProfileField;
use http::header::{HeaderValue, AUTHORIZATION, HOST};
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use log::{error, info, warn};
use rocket::{get, post, put, response::content::Json, State};
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use ruma::{
api::{
federation::{
directory::{get_public_rooms, get_public_rooms_filtered},
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discovery::{
get_remote_server_keys, get_server_keys,
get_server_version::v1 as get_server_version, ServerSigningKeys, VerifyKey,
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},
event::{get_event, get_missing_events, get_room_state_ids},
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query::get_profile_information,
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transactions::send_transaction_message,
},
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OutgoingRequest,
},
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directory::{IncomingFilter, IncomingRoomNetwork},
serde::to_canonical_value,
signatures::{CanonicalJsonObject, CanonicalJsonValue, PublicKeyMap},
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EventId, RoomId, RoomVersionId, ServerName, ServerSigningKeyId, UserId,
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};
use state_res::{Event, EventMap, StateMap};
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use std::{
collections::{BTreeMap, BTreeSet, HashMap},
convert::TryFrom,
fmt::Debug,
future::Future,
net::{IpAddr, SocketAddr},
pin::Pin,
result::Result as StdResult,
sync::Arc,
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time::{Duration, SystemTime},
};
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pub async fn send_request<T: OutgoingRequest>(
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globals: &crate::database::globals::Globals,
destination: &ServerName,
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request: T,
) -> Result<T::IncomingResponse>
where
T: Debug,
{
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if !globals.allow_federation() {
return Err(Error::bad_config("Federation is disabled."));
}
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let maybe_result = globals
.actual_destination_cache
.read()
.unwrap()
.get(destination)
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.cloned();
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let (actual_destination, host) = if let Some(result) = maybe_result {
result
} else {
let result = find_actual_destination(globals, &destination).await;
globals
.actual_destination_cache
.write()
.unwrap()
.insert(Box::<ServerName>::from(destination), result.clone());
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result
};
let mut http_request = request
.try_into_http_request(&actual_destination, Some(""))
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.map_err(|e| {
warn!("Failed to find destination {}: {}", actual_destination, e);
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Error::BadServerResponse("Invalid destination")
})?;
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let mut request_map = serde_json::Map::new();
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if !http_request.body().is_empty() {
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request_map.insert(
"content".to_owned(),
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serde_json::from_slice(http_request.body())
.expect("body is valid json, we just created it"),
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);
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};
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request_map.insert("method".to_owned(), T::METADATA.method.to_string().into());
request_map.insert(
"uri".to_owned(),
http_request
.uri()
.path_and_query()
.expect("all requests have a path")
.to_string()
.into(),
);
request_map.insert("origin".to_owned(), globals.server_name().as_str().into());
request_map.insert("destination".to_owned(), destination.as_str().into());
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let mut request_json =
serde_json::from_value(request_map.into()).expect("valid JSON is valid BTreeMap");
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ruma::signatures::sign_json(
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globals.server_name().as_str(),
globals.keypair(),
&mut request_json,
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)
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.expect("our request json is what ruma expects");
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let request_json: serde_json::Map<String, serde_json::Value> =
serde_json::from_slice(&serde_json::to_vec(&request_json).unwrap()).unwrap();
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let signatures = request_json["signatures"]
.as_object()
.unwrap()
.values()
.map(|v| {
v.as_object()
.unwrap()
.iter()
.map(|(k, v)| (k, v.as_str().unwrap()))
});
for signature_server in signatures {
for s in signature_server {
http_request.headers_mut().insert(
AUTHORIZATION,
HeaderValue::from_str(&format!(
"X-Matrix origin={},key=\"{}\",sig=\"{}\"",
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globals.server_name(),
s.0,
s.1
))
.unwrap(),
);
}
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}
if let Some(host) = host {
http_request
.headers_mut()
.insert(HOST, HeaderValue::from_str(&host).unwrap());
}
let mut reqwest_request = reqwest::Request::try_from(http_request)
.expect("all http requests are valid reqwest requests");
*reqwest_request.timeout_mut() = Some(Duration::from_secs(30));
let url = reqwest_request.url().clone();
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let reqwest_response = globals.reqwest_client().execute(reqwest_request).await;
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// Because reqwest::Response -> http::Response is complicated:
match reqwest_response {
Ok(mut reqwest_response) => {
let status = reqwest_response.status();
let mut http_response = http::Response::builder().status(status);
let headers = http_response.headers_mut().unwrap();
for (k, v) in reqwest_response.headers_mut().drain() {
if let Some(key) = k {
headers.insert(key, v);
}
}
let status = reqwest_response.status();
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let body = reqwest_response
.bytes()
.await
.unwrap_or_else(|e| {
warn!("server error {}", e);
Vec::new().into()
}) // TODO: handle timeout
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.into_iter()
.collect::<Vec<_>>();
if status != 200 {
info!(
"Server returned bad response {} {}\n{}\n{:?}",
destination,
status,
url,
utils::string_from_bytes(&body)
);
}
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let response = T::IncomingResponse::try_from(
http_response
.body(body)
.expect("reqwest body is valid http body"),
);
response.map_err(|_| {
info!(
"Server returned invalid response bytes {}\n{}",
destination, url
);
Error::BadServerResponse("Server returned bad response.")
})
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}
Err(e) => Err(e.into()),
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}
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}
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fn get_ip_with_port(destination_str: String) -> Option<String> {
if destination_str.parse::<SocketAddr>().is_ok() {
Some(destination_str)
} else if let Ok(ip_addr) = destination_str.parse::<IpAddr>() {
Some(SocketAddr::new(ip_addr, 8448).to_string())
} else {
None
}
}
fn add_port_to_hostname(destination_str: String) -> String {
match destination_str.find(':') {
None => destination_str.to_owned() + ":8448",
Some(_) => destination_str.to_string(),
}
}
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/// Returns: actual_destination, host header
/// Implemented according to the specification at https://matrix.org/docs/spec/server_server/r0.1.4#resolving-server-names
/// Numbers in comments below refer to bullet points in linked section of specification
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async fn find_actual_destination(
globals: &crate::database::globals::Globals,
destination: &ServerName,
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) -> (String, Option<String>) {
let mut host = None;
let destination_str = destination.as_str().to_owned();
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let actual_destination = "https://".to_owned()
+ &match get_ip_with_port(destination_str.clone()) {
Some(host_port) => {
// 1: IP literal with provided or default port
host_port
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}
None => {
if destination_str.find(':').is_some() {
// 2: Hostname with included port
destination_str
} else {
match request_well_known(globals, &destination.as_str()).await {
// 3: A .well-known file is available
Some(delegated_hostname) => {
match get_ip_with_port(delegated_hostname.clone()) {
Some(host_and_port) => host_and_port, // 3.1: IP literal in .well-known file
None => {
if destination_str.find(':').is_some() {
// 3.2: Hostname with port in .well-known file
destination_str
} else {
match query_srv_record(globals, &delegated_hostname).await {
// 3.3: SRV lookup successful
Some(hostname) => hostname,
// 3.4: No SRV records, just use the hostname from .well-known
None => add_port_to_hostname(delegated_hostname),
}
}
}
}
}
// 4: No .well-known or an error occured
None => {
match query_srv_record(globals, &destination_str).await {
// 4: SRV record found
Some(hostname) => {
host = Some(destination_str.to_owned());
hostname
}
// 5: No SRV record found
None => add_port_to_hostname(destination_str.to_string()),
}
}
}
}
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}
};
(actual_destination, host)
}
async fn query_srv_record(
globals: &crate::database::globals::Globals,
hostname: &str,
) -> Option<String> {
if let Ok(Some(host_port)) = globals
.dns_resolver()
.srv_lookup(format!("_matrix._tcp.{}", hostname))
.await
.map(|srv| {
srv.iter().next().map(|result| {
format!(
"{}:{}",
result.target().to_string().trim_end_matches('.'),
result.port().to_string()
)
})
})
{
Some(host_port)
} else {
None
}
}
pub async fn request_well_known(
globals: &crate::database::globals::Globals,
destination: &str,
) -> Option<String> {
let body: serde_json::Value = serde_json::from_str(
&globals
.reqwest_client()
.get(&format!(
"https://{}/.well-known/matrix/server",
destination
))
.send()
.await
.ok()?
.text()
.await
.ok()?,
)
.ok()?;
Some(body.get("m.server")?.as_str()?.to_owned())
}
#[cfg_attr(feature = "conduit_bin", get("/_matrix/federation/v1/version"))]
pub fn get_server_version_route(
db: State<'_, Database>,
) -> ConduitResult<get_server_version::Response> {
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if !db.globals.allow_federation() {
return Err(Error::bad_config("Federation is disabled."));
}
Ok(get_server_version::Response {
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server: Some(get_server_version::Server {
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name: Some("Conduit".to_owned()),
version: Some(env!("CARGO_PKG_VERSION").to_owned()),
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}),
}
.into())
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}
#[cfg_attr(feature = "conduit_bin", get("/_matrix/key/v2/server"))]
pub fn get_server_keys_route(db: State<'_, Database>) -> Json<String> {
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if !db.globals.allow_federation() {
// TODO: Use proper types
return Json("Federation is disabled.".to_owned());
}
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let mut verify_keys = BTreeMap::new();
verify_keys.insert(
ServerSigningKeyId::try_from(
format!("ed25519:{}", db.globals.keypair().version()).as_str(),
)
.expect("found invalid server signing keys in DB"),
VerifyKey {
key: base64::encode_config(db.globals.keypair().public_key(), base64::STANDARD_NO_PAD),
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},
);
let mut response = serde_json::from_slice(
http::Response::try_from(get_server_keys::v2::Response {
server_key: ServerSigningKeys {
server_name: db.globals.server_name().to_owned(),
verify_keys,
old_verify_keys: BTreeMap::new(),
signatures: BTreeMap::new(),
valid_until_ts: SystemTime::now() + Duration::from_secs(60 * 2),
},
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})
.unwrap()
.body(),
)
.unwrap();
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ruma::signatures::sign_json(
db.globals.server_name().as_str(),
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db.globals.keypair(),
&mut response,
)
.unwrap();
Json(ruma::serde::to_canonical_json_string(&response).expect("JSON is canonical"))
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}
#[cfg_attr(feature = "conduit_bin", get("/_matrix/key/v2/server/<_>"))]
pub fn get_server_keys_deprecated_route(db: State<'_, Database>) -> Json<String> {
get_server_keys_route(db)
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}
#[cfg_attr(
feature = "conduit_bin",
post("/_matrix/federation/v1/publicRooms", data = "<body>")
)]
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pub async fn get_public_rooms_filtered_route(
db: State<'_, Database>,
body: Ruma<get_public_rooms_filtered::v1::Request<'_>>,
) -> ConduitResult<get_public_rooms_filtered::v1::Response> {
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if !db.globals.allow_federation() {
return Err(Error::bad_config("Federation is disabled."));
}
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let response = client_server::get_public_rooms_filtered_helper(
&db,
None,
body.limit,
body.since.as_deref(),
&body.filter,
&body.room_network,
)
.await?
.0;
Ok(get_public_rooms_filtered::v1::Response {
chunk: response
.chunk
.into_iter()
.map(|c| {
// Convert ruma::api::federation::directory::get_public_rooms::v1::PublicRoomsChunk
// to ruma::api::client::r0::directory::PublicRoomsChunk
Ok::<_, Error>(
serde_json::from_str(
&serde_json::to_string(&c)
.expect("PublicRoomsChunk::to_string always works"),
)
.expect("federation and client-server PublicRoomsChunk are the same type"),
)
})
.filter_map(|r| r.ok())
.collect(),
prev_batch: response.prev_batch,
next_batch: response.next_batch,
total_room_count_estimate: response.total_room_count_estimate,
}
.into())
}
#[cfg_attr(
feature = "conduit_bin",
get("/_matrix/federation/v1/publicRooms", data = "<body>")
)]
pub async fn get_public_rooms_route(
db: State<'_, Database>,
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body: Ruma<get_public_rooms::v1::Request<'_>>,
) -> ConduitResult<get_public_rooms::v1::Response> {
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if !db.globals.allow_federation() {
return Err(Error::bad_config("Federation is disabled."));
}
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let response = client_server::get_public_rooms_filtered_helper(
&db,
None,
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body.limit,
body.since.as_deref(),
&IncomingFilter::default(),
&IncomingRoomNetwork::Matrix,
)
.await?
.0;
Ok(get_public_rooms::v1::Response {
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chunk: response
.chunk
.into_iter()
.map(|c| {
// Convert ruma::api::federation::directory::get_public_rooms::v1::PublicRoomsChunk
// to ruma::api::client::r0::directory::PublicRoomsChunk
Ok::<_, Error>(
serde_json::from_str(
&serde_json::to_string(&c)
.expect("PublicRoomsChunk::to_string always works"),
)
.expect("federation and client-server PublicRoomsChunk are the same type"),
)
})
.filter_map(|r| r.ok())
.collect(),
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prev_batch: response.prev_batch,
next_batch: response.next_batch,
total_room_count_estimate: response.total_room_count_estimate,
}
.into())
}
#[cfg_attr(
feature = "conduit_bin",
put("/_matrix/federation/v1/send/<_>", data = "<body>")
)]
pub async fn send_transaction_message_route<'a>(
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db: State<'a, Database>,
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body: Ruma<send_transaction_message::v1::Request<'_>>,
) -> ConduitResult<send_transaction_message::v1::Response> {
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if !db.globals.allow_federation() {
return Err(Error::bad_config("Federation is disabled."));
}
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// dbg!(&*body);
for edu in &body.edus {
match serde_json::from_str::<send_transaction_message::v1::Edu>(edu.json().get()) {
Ok(edu) => match edu.edu_type.as_str() {
"m.typing" => {
if let Some(typing) = edu.content.get("typing") {
if typing.as_bool().unwrap_or_default() {
db.rooms.edus.typing_add(
&UserId::try_from(edu.content["user_id"].as_str().unwrap())
.unwrap(),
&RoomId::try_from(edu.content["room_id"].as_str().unwrap())
.unwrap(),
3000 + utils::millis_since_unix_epoch(),
&db.globals,
)?;
} else {
db.rooms.edus.typing_remove(
&UserId::try_from(edu.content["user_id"].as_str().unwrap())
.unwrap(),
&RoomId::try_from(edu.content["room_id"].as_str().unwrap())
.unwrap(),
&db.globals,
)?;
}
}
}
"m.presence" => {}
"m.receipt" => {}
"m.device_list_update" => {}
_ => {}
},
Err(_err) => {
continue;
}
}
}
let mut resolved_map = BTreeMap::new();
let pdus_to_resolve = body
.pdus
.iter()
.filter_map(|pdu| {
// 1. Is a valid event, otherwise it is dropped.
// Ruma/PduEvent/StateEvent satisfies this
// We do not add the event_id field to the pdu here because of signature and hashes checks
let (event_id, value) = crate::pdu::gen_event_id_canonical_json(pdu);
// If we have no idea about this room skip the PDU
let room_id = match value
.get("room_id")
.map(|id| match id {
CanonicalJsonValue::String(id) => RoomId::try_from(id.as_str()).ok(),
_ => None,
})
.flatten()
{
Some(id) => id,
None => {
resolved_map.insert(event_id, Err("Event needs a valid RoomId".to_string()));
return None;
}
};
// 1. check the server is in the room (optional)
match db.rooms.exists(&room_id) {
Ok(true) => {}
_ => {
resolved_map
.insert(event_id, Err("Room is unknown to this server".to_string()));
return None;
}
}
// If we know of this pdu we don't need to continue processing it
if let Ok(Some(_)) = db.rooms.get_pdu_id(&event_id) {
return None;
}
Some((event_id, room_id, value))
})
.collect::<Vec<_>>();
// TODO: For RoomVersion6 we must check that Raw<..> is canonical do we anywhere?
// SPEC:
// Servers MUST strictly enforce the JSON format specified in the appendices.
// This translates to a 400 M_BAD_JSON error on most endpoints, or discarding of
// events over federation. For example, the Federation API's /send endpoint would
// discard the event whereas the Client Server API's /send/{eventType} endpoint
// would return a M_BAD_JSON error.
'main_pdu_loop: for (event_id, room_id, value) in pdus_to_resolve {
let server_name = &body.body.origin;
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let mut pub_key_map = BTreeMap::new();
if let Some(CanonicalJsonValue::String(sender)) = value.get("sender") {
let sender =
UserId::try_from(sender.as_str()).expect("All PDUs have a valid sender field");
let origin = sender.server_name();
let keys = match fetch_signing_keys(&db, &room_id, origin).await {
Ok(keys) => keys,
Err(_) => {
resolved_map.insert(
event_id,
Err("Could not find signing keys for this server".to_string()),
);
continue;
}
};
pub_key_map.insert(
origin.to_string(),
keys.into_iter()
.map(|(k, v)| (k.to_string(), v.key))
.collect(),
);
} else {
resolved_map.insert(event_id, Err("No field `signatures` in JSON".to_string()));
continue;
}
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// TODO: make this persist but not a DB Tree...
// This is all the auth_events that have been recursively fetched so they don't have to be
// deserialized over and over again. This could potentially also be some sort of trie (suffix tree)
// like structure so that once an auth event is known it would know (using indexes maybe) all of
// the auth events that it references.
let mut auth_cache = EventMap::new();
// 2. check content hash, redact if doesn't match
// 3. fetch any missing auth events doing all checks listed here starting at 1. These are not timeline events
// 4. reject "due to auth events" if can't get all the auth events or some of the auth events are also rejected "due to auth events"
// 5. reject "due to auth events" if the event doesn't pass auth based on the auth events
// 7. if not timeline event: stop
// TODO; 8. fetch any missing prev events doing all checks listed here starting at 1. These are timeline events
// the events found in step 8 can be authed/resolved and appended to the DB
let (pdu, previous): (Arc<PduEvent>, Vec<Arc<PduEvent>>) = match validate_event(
&db,
value,
event_id.clone(),
&pub_key_map,
server_name,
// All the auth events gathered will be here
&mut auth_cache,
)
.await
{
Ok(pdu) => pdu,
Err(e) => {
resolved_map.insert(event_id, Err(e));
continue;
}
};
let single_prev = if previous.len() == 1 {
previous.first().cloned()
} else {
None
};
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// 6. persist the event as an outlier.
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db.rooms.append_pdu_outlier(&pdu)?;
// Step 9. fetch missing state by calling /state_ids at backwards extremities doing all
// the checks in this list starting at 1. These are not timeline events.
//
// Step 10. check the auth of the event passes based on the calculated state of the event
//
// TODO: if we know the prev_events of the incoming event we can avoid the request and build
// the state from a known point and resolve if > 1 prev_event
let (state_at_event, incoming_auth_events): (StateMap<Arc<PduEvent>>, Vec<Arc<PduEvent>>) =
match db
.sending
.send_federation_request(
&db.globals,
server_name,
get_room_state_ids::v1::Request {
room_id: pdu.room_id(),
event_id: pdu.event_id(),
},
)
.await
{
Ok(res) => {
let state = fetch_events(
&db,
server_name,
&pub_key_map,
&res.pdu_ids,
&mut auth_cache,
)
.await?;
// Sanity check: there are no conflicting events in the state we received
let mut seen = BTreeSet::new();
for ev in &state {
// If the key is already present
if !seen.insert((&ev.kind, &ev.state_key)) {
error!("Server sent us an invalid state");
continue;
}
}
let state = state
.into_iter()
.map(|pdu| ((pdu.kind.clone(), pdu.state_key.clone()), pdu))
.collect();
(
state,
fetch_events(
&db,
server_name,
&pub_key_map,
&res.auth_chain_ids,
&mut auth_cache,
)
.await?,
)
}
Err(_) => {
resolved_map.insert(
pdu.event_id().clone(),
Err("Fetching state for event failed".into()),
);
continue;
}
};
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// 10. This is the actual auth check for state at the event
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if !state_res::event_auth::auth_check(
&RoomVersionId::Version6,
&pdu,
single_prev.clone(),
&state_at_event,
None, // TODO: third party invite
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)
.map_err(|_e| Error::Conflict("Auth check failed"))?
{
// Event failed auth with state_at
resolved_map.insert(
event_id,
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Err("Event has failed auth check with state at the event".into()),
);
continue;
}
// End of step 10.
// 12. check if the event passes auth based on the "current state" of the room, if not "soft fail" it
let current_state = db
.rooms
.room_state_full(pdu.room_id())?
.into_iter()
.map(|(k, v)| ((k.0, Some(k.1)), Arc::new(v)))
.collect();
if !state_res::event_auth::auth_check(
&RoomVersionId::Version6,
&pdu,
single_prev.clone(),
&current_state,
None,
)
.map_err(|_e| Error::Conflict("Auth check failed"))?
{
// Soft fail, we add the event as an outlier.
resolved_map.insert(
pdu.event_id().clone(),
Err("Event has been soft failed".into()),
);
continue;
};
// Step 11. Ensure that the state is derived from the previous current state (i.e. we calculated by doing state res
// where one of the inputs was a previously trusted set of state, don't just trust a set of state we got from a remote)
//
// calculate_forward_extremities takes care of adding the current state if not already in the state sets
// it also calculates the new pdu leaves for the `roomid_pduleaves` DB Tree.
let extremities = match calculate_forward_extremities(&db, &pdu).await {
Ok(fork_ids) => fork_ids,
Err(_) => {
resolved_map.insert(event_id, Err("Failed to gather forward extremities".into()));
continue;
}
};
// This will create the state after any state snapshot it builds
// So current_state will have the incoming event inserted to it
let mut fork_states = match build_forward_extremity_snapshots(
&db,
pdu.clone(),
server_name,
current_state,
&extremities,
&pub_key_map,
&mut auth_cache,
)
.await
{
Ok(states) => states,
Err(_) => {
resolved_map.insert(event_id, Err("Failed to gather forward extremities".into()));
continue;
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}
};
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// Make this the state after.
let mut state_after = state_at_event.clone();
state_after.insert((pdu.kind(), pdu.state_key()), pdu.clone());
// Add the incoming event to the mix of state snapshots
// Since we are using a BTreeSet (yea this may be overkill) we guarantee unique state sets
fork_states.insert(state_after.clone());
let fork_states = fork_states.into_iter().collect::<Vec<_>>();
let mut update_state = false;
// 13. start state-res with all previous forward extremities minus the ones that are in
// the prev_events of this event plus the new one created by this event and use
// the result as the new room state
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let state_at_forks = if fork_states.is_empty() {
// State is empty
Default::default()
} else if fork_states.len() == 1 {
fork_states[0].clone()
} else {
// We do need to force an update to this rooms state
update_state = true;
// TODO: remove this is for current debugging Jan, 15 2021
let mut auth_events = vec![];
for map in &fork_states {
let mut state_auth = vec![];
for auth_id in map.values().flat_map(|pdu| &pdu.auth_events) {
let event = match auth_cache.get(auth_id) {
Some(aev) => aev.clone(),
// The only events that haven't been added to the auth cache are
// events we have knowledge of previously
None => {
error!("Event was not present in auth_cache {}", auth_id);
resolved_map.insert(
event_id.clone(),
Err("Event was not present in auth cache".into()),
);
continue 'main_pdu_loop;
}
};
state_auth.push(event);
}
auth_events.push(state_auth);
}
// Add everything we will need to event_map
auth_cache.extend(
auth_events
.iter()
.map(|pdus| pdus.iter().map(|pdu| (pdu.event_id().clone(), pdu.clone())))
.flatten(),
);
auth_cache.extend(
incoming_auth_events
.into_iter()
.map(|pdu| (pdu.event_id().clone(), pdu)),
);
auth_cache.extend(
state_after
.into_iter()
.map(|(_, pdu)| (pdu.event_id().clone(), pdu)),
);
let res = match state_res::StateResolution::resolve(
pdu.room_id(),
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&RoomVersionId::Version6,
&fork_states
.into_iter()
.map(|map| {
map.into_iter()
.map(|(k, v)| (k, v.event_id.clone()))
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.collect::<StateMap<_>>()
})
.collect::<Vec<_>>(),
auth_events
.into_iter()
.map(|pdus| pdus.into_iter().map(|pdu| pdu.event_id().clone()).collect())
.collect(),
&mut auth_cache,
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) {
Ok(res) => res,
Err(_) => {
resolved_map.insert(
pdu.event_id().clone(),
Err("State resolution failed, either an event could not be found or deserialization".into()),
);
continue 'main_pdu_loop;
}
};
let mut resolved = BTreeMap::new();
for (k, id) in res {
// We should know of the event but just incase
let pdu = match auth_cache.get(&id) {
Some(pdu) => pdu.clone(),
None => {
error!("Event was not present in auth_cache {}", id);
resolved_map.insert(
event_id.clone(),
Err("Event was not present in auth cache".into()),
);
continue 'main_pdu_loop;
}
};
resolved.insert(k, pdu);
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}
resolved
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};
// Now that the event has passed all auth it is added into the timeline.
// We use the `state_at_event` instead of `state_after` so we accurately
// represent the state for this event.
append_incoming_pdu(&db, &pdu, &extremities, &state_at_event)?;
// Set the new room state to the resolved state
update_resolved_state(
&db,
pdu.room_id(),
if update_state {
Some(state_at_forks)
} else {
None
},
)?;
// Event has passed all auth/stateres checks
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}
if !resolved_map.is_empty() {
warn!("These PDU's failed {:?}", resolved_map);
}
Ok(send_transaction_message::v1::Response { pdus: resolved_map }.into())
}
/// An async function that can recursively calls itself.
type AsyncRecursiveResult<'a, T> = Pin<Box<dyn Future<Output = StdResult<T, String>> + 'a + Send>>;
/// TODO: don't add as outlier if event is fetched as a result of gathering auth_events
/// Validate any event that is given to us by another server.
///
/// 1. Is a valid event, otherwise it is dropped (PduEvent deserialization satisfies this).
/// 2. check content hash, redact if doesn't match
/// 3. fetch any missing auth events doing all checks listed here starting at 1. These are not timeline events
/// 4. reject "due to auth events" if can't get all the auth events or some of the auth events are also rejected "due to auth events"
/// 5. reject "due to auth events" if the event doesn't pass auth based on the auth events
/// 7. if not timeline event: stop
/// 8. fetch any missing prev events doing all checks listed here starting at 1. These are timeline events
fn validate_event<'a>(
db: &'a Database,
value: CanonicalJsonObject,
event_id: EventId,
pub_key_map: &'a PublicKeyMap,
origin: &'a ServerName,
auth_cache: &'a mut EventMap<Arc<PduEvent>>,
) -> AsyncRecursiveResult<'a, (Arc<PduEvent>, Vec<Arc<PduEvent>>)> {
Box::pin(async move {
let mut val =
match ruma::signatures::verify_event(pub_key_map, &value, &RoomVersionId::Version6) {
Ok(ver) => {
if let ruma::signatures::Verified::Signatures = ver {
match ruma::signatures::redact(&value, &RoomVersionId::Version6) {
Ok(obj) => obj,
Err(_) => return Err("Redaction failed".to_string()),
}
} else {
value
}
}
Err(_e) => {
error!("{}", _e);
return Err("Signature verification failed".to_string());
}
};
// Now that we have checked the signature and hashes we can add the eventID and convert
// to our PduEvent type also finally verifying the first step listed above
val.insert(
"event_id".to_owned(),
to_canonical_value(&event_id).expect("EventId is a valid CanonicalJsonValue"),
);
let pdu = serde_json::from_value::<PduEvent>(
serde_json::to_value(val).expect("CanonicalJsonObj is a valid JsonValue"),
)
.map_err(|_| "Event is not a valid PDU".to_string())?;
fetch_check_auth_events(db, origin, pub_key_map, &pdu.auth_events, auth_cache)
.await
.map_err(|e| e.to_string())?;
let pdu = Arc::new(pdu.clone());
// 8. fetch any missing prev events doing all checks listed here starting at 1. These are timeline events
let previous = fetch_events(&db, origin, &pub_key_map, &pdu.prev_events, auth_cache)
.await
.map_err(|e| e.to_string())?;
// Check that the event passes auth based on the auth_events
let is_authed = state_res::event_auth::auth_check(
&RoomVersionId::Version6,
&pdu,
if previous.len() == 1 {
previous.first().cloned()
} else {
None
},
&pdu.auth_events
.iter()
.map(|id| {
auth_cache
.get(id)
.map(|pdu| ((pdu.kind(), pdu.state_key()), pdu.clone()))
.ok_or_else(|| {
"Auth event not found, event failed recursive auth checks.".to_string()
})
})
.collect::<StdResult<BTreeMap<_, _>, _>>()?,
None, // TODO: third party invite
)
.map_err(|_e| "Auth check failed".to_string())?;
if !is_authed {
return Err("Event has failed auth check with auth events".to_string());
}
Ok((pdu, previous))
})
}
/// TODO: don't add as outlier if event is fetched as a result of gathering auth_events
/// The check in `fetch_check_auth_events` is that a complete chain is found for the
/// events `auth_events`. If the chain is found to have any missing events it fails.
async fn fetch_check_auth_events(
db: &Database,
origin: &ServerName,
key_map: &PublicKeyMap,
event_ids: &[EventId],
auth_cache: &mut EventMap<Arc<PduEvent>>,
) -> Result<()> {
let mut stack = event_ids.to_vec();
// DFS for auth event chain
while !stack.is_empty() {
let ev_id = stack.pop().unwrap();
if auth_cache.contains_key(&ev_id) {
continue;
}
// TODO: Batch these async calls so we can wait on multiple at once
let ev = fetch_events(db, origin, key_map, &[ev_id.clone()], auth_cache)
.await
.map(|mut vec| {
vec.pop()
.ok_or_else(|| Error::Conflict("Event was not found in fetch_events"))
})??;
stack.extend(ev.auth_events());
}
Ok(())
}
/// Find the event and auth it. Once the event is validated (steps 1 - 8)
/// it is appended to the outliers Tree.
///
/// 0. Look in the auth_cache
/// 1. Look in the main timeline (pduid_pdu tree)
/// 2. Look at outlier pdu tree
/// 3. Ask origin server over federation
/// 4. TODO: Ask other servers over federation?
///
/// If the event is unknown to the `auth_cache` it is added. This guarantees that any
/// event we need to know of will be present.
pub(crate) async fn fetch_events(
db: &Database,
origin: &ServerName,
key_map: &PublicKeyMap,
events: &[EventId],
auth_cache: &mut EventMap<Arc<PduEvent>>,
) -> Result<Vec<Arc<PduEvent>>> {
let mut pdus = vec![];
for id in events {
let pdu = match auth_cache.get(id) {
Some(pdu) => pdu.clone(),
// `get_pdu` checks the outliers tree for us
None => match db.rooms.get_pdu(&id)? {
Some(pdu) => Arc::new(pdu),
None => match db
.sending
.send_federation_request(
&db.globals,
origin,
get_event::v1::Request { event_id: &id },
)
.await
{
Ok(res) => {
let (event_id, value) = crate::pdu::gen_event_id_canonical_json(&res.pdu);
let (pdu, _) =
validate_event(db, value, event_id, key_map, origin, auth_cache)
.await
.map_err(|e| {
error!("{:?}", e);
Error::Conflict("Authentication of event failed")
})?;
db.rooms.append_pdu_outlier(&pdu)?;
pdu
}
Err(_) => return Err(Error::BadServerResponse("Failed to fetch event")),
},
},
};
auth_cache.entry(id.clone()).or_insert_with(|| pdu.clone());
pdus.push(pdu);
}
Ok(pdus)
}
/// Search the DB for the signing keys of the given server, if we don't have them
/// fetch them from the server and save to our DB.
pub(crate) async fn fetch_signing_keys(
db: &Database,
room_id: &RoomId,
origin: &ServerName,
) -> Result<BTreeMap<ServerSigningKeyId, VerifyKey>> {
match db.globals.signing_keys_for(origin)? {
keys if !keys.is_empty() => Ok(keys),
_ => {
match db
.sending
.send_federation_request(&db.globals, origin, get_server_keys::v2::Request::new())
.await
{
Ok(keys) => {
db.globals.add_signing_key(origin, &keys.server_key)?;
Ok(keys.server_key.verify_keys)
}
_ => {
for server in db.rooms.room_servers(room_id).filter(
|ser| matches!(ser, Ok(s) if db.globals.trusted_servers().contains(s)),
) {
let server = server?;
if let Ok(keys) = db
.sending
.send_federation_request(
&db.globals,
&server,
get_remote_server_keys::v2::Request::new(
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origin,
SystemTime::now()
.checked_add(Duration::from_secs(3600))
.expect("SystemTime to large"),
),
)
.await
{
let mut trust = 0;
let keys: Vec<ServerSigningKeys> = keys.server_keys;
let key = keys.iter().fold(None, |mut key, next| {
if let Some(verified) = &key {
// rustc cannot elide this type for some reason
let v: &ServerSigningKeys = verified;
if v.verify_keys
.iter()
.zip(next.verify_keys.iter())
.all(|(a, b)| a.1.key == b.1.key)
{
trust += 1;
}
} else {
key = Some(next.clone())
}
key
});
if trust == (keys.len() - 1) && key.is_some() {
let k = key.unwrap();
db.globals.add_signing_key(origin, &k)?;
return Ok(k.verify_keys);
}
}
}
Err(Error::BadServerResponse(
"Failed to find public key for server",
))
}
}
}
}
}
/// Gather all state snapshots needed to resolve the current state of the room.
///
/// Step 11. ensure that the state is derived from the previous current state (i.e. we calculated by doing state res
/// where one of the inputs was a previously trusted set of state, don't just trust a set of state we got from a remote).
///
/// The state snapshot of the incoming event __needs__ to be added to the resulting list.
pub(crate) async fn calculate_forward_extremities(
db: &Database,
pdu: &PduEvent,
) -> Result<Vec<EventId>> {
let mut current_leaves = db.rooms.get_pdu_leaves(pdu.room_id())?;
let mut is_incoming_leaf = true;
// Make sure the incoming event is not already a forward extremity
// FIXME: I think this could happen if different servers send us the same event??
if current_leaves.contains(pdu.event_id()) {
error!("The incoming event is already present in get_pdu_leaves BUG");
is_incoming_leaf = false;
// Not sure what to do here
}
// If the incoming event is already referenced by an existing event
// then do nothing - it's not a candidate to be a new extremity if
// it has been referenced.
if db.rooms.is_pdu_referenced(pdu)? {
is_incoming_leaf = false;
}
// TODO:
// [dendrite] Checks if any other leaves have been referenced and removes them
// but as long as we update the pdu leaves here and for events on our server this
// should not be possible.
// Remove any forward extremities that are referenced by this incoming events prev_events
for incoming_leaf in &pdu.prev_events {
if current_leaves.contains(incoming_leaf) {
if let Some(pos) = current_leaves.iter().position(|x| *x == *incoming_leaf) {
current_leaves.remove(pos);
}
}
}
// Add the incoming event only if it is a leaf, we do this after fetching all the
// state since we know we have already fetched the state of the incoming event so lets
// not do it again!
if is_incoming_leaf {
current_leaves.push(pdu.event_id().clone());
}
Ok(current_leaves)
}
/// This should always be called after the incoming event has been appended to the DB.
///
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/// This guarantees that the incoming event will be in the state sets (at least our servers
/// and the sending server).
pub(crate) async fn build_forward_extremity_snapshots(
db: &Database,
pdu: Arc<PduEvent>,
origin: &ServerName,
mut current_state: StateMap<Arc<PduEvent>>,
current_leaves: &[EventId],
pub_key_map: &PublicKeyMap,
auth_cache: &mut EventMap<Arc<PduEvent>>,
) -> Result<BTreeSet<StateMap<Arc<PduEvent>>>> {
let current_hash = db.rooms.current_state_hash(pdu.room_id())?;
let mut includes_current_state = false;
let mut fork_states = BTreeSet::new();
for id in current_leaves {
match db.rooms.get_pdu_id(id)? {
// We can skip this because it is handled outside of this function
// The current server state and incoming event state are built to be
// the state after.
// This would be the incoming state from the server.
Some(_) if id == pdu.event_id() => {}
Some(pduid) if db.rooms.get_pdu_from_id(&pduid)?.is_some() => {
let state_hash = db
.rooms
.pdu_state_hash(&pduid)?
.expect("found pdu with no statehash");
if current_hash.as_ref() == Some(&state_hash) {
includes_current_state = true;
}
let mut state_before = db
.rooms
.state_full(pdu.room_id(), &state_hash)?
.into_iter()
.map(|(k, v)| ((k.0, Some(k.1)), Arc::new(v)))
.collect::<StateMap<_>>();
// Now it's the state after
if let Some(pdu) = db.rooms.get_pdu_from_id(&pduid)? {
let key = (pdu.kind.clone(), pdu.state_key());
state_before.insert(key, Arc::new(pdu));
}
fork_states.insert(state_before);
}
_ => {
error!("Missing state snapshot for {:?} - {:?}", id, pdu.kind());
let res = db
.sending
.send_federation_request(
&db.globals,
origin,
get_room_state_ids::v1::Request {
room_id: pdu.room_id(),
event_id: id,
},
)
.await?;
// TODO: This only adds events to the auth_cache, there is for sure a better way to
// do this...
fetch_events(&db, origin, pub_key_map, &res.auth_chain_ids, auth_cache).await?;
let mut state_before =
fetch_events(&db, origin, pub_key_map, &res.pdu_ids, auth_cache)
.await?
.into_iter()
.map(|pdu| ((pdu.kind.clone(), pdu.state_key.clone()), pdu))
.collect::<StateMap<_>>();
if let Some(pdu) = fetch_events(db, origin, pub_key_map, &[id.clone()], auth_cache)
.await?
.pop()
{
let key = (pdu.kind.clone(), pdu.state_key());
state_before.insert(key, pdu);
}
// Now it's the state after
fork_states.insert(state_before);
}
}
}
// This guarantees that our current room state is included
if !includes_current_state {
current_state.insert((pdu.kind(), pdu.state_key()), pdu);
fork_states.insert(current_state);
}
Ok(fork_states)
}
pub(crate) fn update_resolved_state(
db: &Database,
room_id: &RoomId,
state: Option<StateMap<Arc<PduEvent>>>,
) -> Result<()> {
// Update the state of the room if needed
// We can tell if we need to do this based on wether state resolution took place or not
if let Some(state) = state {
let mut new_state = HashMap::new();
for ((ev_type, state_k), pdu) in state {
match db.rooms.get_pdu_id(pdu.event_id())? {
Some(pduid) => {
new_state.insert(
(
ev_type,
state_k.ok_or_else(|| {
Error::Conflict("State contained non state event")
})?,
),
pduid.to_vec(),
);
}
None => {
error!("We are missing a state event for the current room state.");
}
}
}
db.rooms.force_state(room_id, new_state, &db.globals)?;
}
Ok(())
}
/// Append the incoming event setting the state snapshot to the state from the
/// server that sent the event.
pub(crate) fn append_incoming_pdu(
db: &Database,
pdu: &PduEvent,
new_room_leaves: &[EventId],
state: &StateMap<Arc<PduEvent>>,
) -> Result<()> {
// Update the state of the room if needed
// We can tell if we need to do this based on wether state resolution took place or not
let mut new_state = HashMap::new();
for ((ev_type, state_k), state_pdu) in state {
match db.rooms.get_pdu_id(state_pdu.event_id())? {
Some(state_pduid) => {
new_state.insert(
(
ev_type.clone(),
state_k
.clone()
.ok_or_else(|| Error::Conflict("State contained non state event"))?,
),
state_pduid.to_vec(),
);
}
None => error!("We are missing a state event for the incoming event snapshot"),
}
}
db.rooms
.force_state(pdu.room_id(), new_state, &db.globals)?;
let count = db.globals.next_count()?;
let mut pdu_id = pdu.room_id.as_bytes().to_vec();
pdu_id.push(0xff);
pdu_id.extend_from_slice(&count.to_be_bytes());
// We append to state before appending the pdu, so we don't have a moment in time with the
// pdu without it's state. This is okay because append_pdu can't fail.
let state_hash = db.rooms.append_to_state(&pdu_id, &pdu, &db.globals)?;
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db.rooms.append_pdu(
pdu,
utils::to_canonical_object(pdu).expect("Pdu is valid canonical object"),
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count,
pdu_id.clone().into(),
&new_room_leaves,
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&db,
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)?;
db.rooms.set_room_state(pdu.room_id(), &state_hash)?;
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for appservice in db.appservice.iter_all().filter_map(|r| r.ok()) {
db.sending.send_pdu_appservice(&appservice.0, &pdu_id)?;
}
Ok(())
}
#[cfg_attr(
feature = "conduit_bin",
post("/_matrix/federation/v1/get_missing_events/<_>", data = "<body>")
)]
pub fn get_missing_events_route<'a>(
db: State<'a, Database>,
body: Ruma<get_missing_events::v1::Request<'_>>,
) -> ConduitResult<get_missing_events::v1::Response> {
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if !db.globals.allow_federation() {
return Err(Error::bad_config("Federation is disabled."));
}
let mut queued_events = body.latest_events.clone();
let mut events = Vec::new();
let mut i = 0;
while i < queued_events.len() && events.len() < u64::from(body.limit) as usize {
if let Some(pdu) = db.rooms.get_pdu_json(&queued_events[i])? {
if body.earliest_events.contains(
&serde_json::from_value(
pdu.get("event_id")
.cloned()
.ok_or_else(|| Error::bad_database("Event in db has no event_id field."))?,
)
.map_err(|_| Error::bad_database("Invalid event_id field in pdu in db."))?,
) {
i += 1;
continue;
}
queued_events.extend_from_slice(
&serde_json::from_value::<Vec<EventId>>(
pdu.get("prev_events").cloned().ok_or_else(|| {
Error::bad_database("Invalid prev_events field of pdu in db.")
})?,
)
.map_err(|_| Error::bad_database("Invalid prev_events content in pdu in db."))?,
);
events.push(serde_json::from_value(pdu).expect("Raw<..> is always valid"));
}
i += 1;
}
Ok(get_missing_events::v1::Response { events }.into())
}
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#[cfg_attr(
feature = "conduit_bin",
get("/_matrix/federation/v1/query/profile", data = "<body>")
)]
pub fn get_profile_information_route<'a>(
db: State<'a, Database>,
body: Ruma<get_profile_information::v1::Request<'_>>,
) -> ConduitResult<get_profile_information::v1::Response> {
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if !db.globals.allow_federation() {
return Err(Error::bad_config("Federation is disabled."));
}
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let mut displayname = None;
let mut avatar_url = None;
match &body.field {
// TODO: what to do with custom
Some(ProfileField::_Custom(_s)) => {}
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Some(ProfileField::DisplayName) => displayname = db.users.displayname(&body.user_id)?,
Some(ProfileField::AvatarUrl) => avatar_url = db.users.avatar_url(&body.user_id)?,
None => {
displayname = db.users.displayname(&body.user_id)?;
avatar_url = db.users.avatar_url(&body.user_id)?;
}
}
Ok(get_profile_information::v1::Response {
displayname,
avatar_url,
}
.into())
}
/*
#[cfg_attr(
feature = "conduit_bin",
get("/_matrix/federation/v2/invite/<_>/<_>", data = "<body>")
)]
pub fn get_user_devices_route<'a>(
db: State<'a, Database>,
body: Ruma<membership::v1::Request<'_>>,
) -> ConduitResult<get_profile_information::v1::Response> {
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if !db.globals.allow_federation() {
return Err(Error::bad_config("Federation is disabled."));
}
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let mut displayname = None;
let mut avatar_url = None;
match body.field {
Some(ProfileField::DisplayName) => displayname = db.users.displayname(&body.user_id)?,
Some(ProfileField::AvatarUrl) => avatar_url = db.users.avatar_url(&body.user_id)?,
None => {
displayname = db.users.displayname(&body.user_id)?;
avatar_url = db.users.avatar_url(&body.user_id)?;
}
}
Ok(get_profile_information::v1::Response {
displayname,
avatar_url,
}
.into())
}
*/
#[cfg(test)]
mod tests {
use super::{add_port_to_hostname, get_ip_with_port};
#[test]
fn ips_get_default_ports() {
assert_eq!(
get_ip_with_port(String::from("1.1.1.1")),
Some(String::from("1.1.1.1:8448"))
);
assert_eq!(
get_ip_with_port(String::from("dead:beef::")),
Some(String::from("[dead:beef::]:8448"))
);
}
#[test]
fn ips_keep_custom_ports() {
assert_eq!(
get_ip_with_port(String::from("1.1.1.1:1234")),
Some(String::from("1.1.1.1:1234"))
);
assert_eq!(
get_ip_with_port(String::from("[dead::beef]:8933")),
Some(String::from("[dead::beef]:8933"))
);
}
#[test]
fn hostnames_get_default_ports() {
assert_eq!(
add_port_to_hostname(String::from("example.com")),
"example.com:8448"
)
}
#[test]
fn hostnames_keep_custom_ports() {
assert_eq!(
add_port_to_hostname(String::from("example.com:1337")),
"example.com:1337"
)
}
}