unnieversal/crates/utils/src/threeband.rs

58 lines
1.6 KiB
Rust

/// Very small amount
const VSA: f32 = 1.0 / 4294967295.0;
/// Splits the input into three bands
#[derive(Default)]
pub struct ThreeBandSplitter {
// Filter #1 (Low band)
f1p0: f32, // Poles ...
f1p1: f32,
f1p2: f32,
f1p3: f32,
// Filter #2 (High band)
f2p0: f32, // Poles ...
f2p1: f32,
f2p2: f32,
f2p3: f32,
// Sample history buffer
sdm1: f32, // Sample data minus 1
sdm2: f32, // 2
sdm3: f32, // 3
}
impl ThreeBandSplitter {
/// Returns (low, mid, high) bands
pub fn process(&mut self, input: f32, lf: f32, hf: f32, sample_rate: f32) -> (f32, f32, f32) {
let lf = 2.0 * (std::f32::consts::PI * (lf / sample_rate)).sin();
let hf = 2.0 * (std::f32::consts::PI * (hf / sample_rate)).sin();
// Filter #1 (low pass)
self.f1p0 += lf * (input - self.f1p0) + VSA;
self.f1p1 += lf * (self.f1p0 - self.f1p1);
self.f1p2 += lf * (self.f1p1 - self.f1p2);
self.f1p3 += lf * (self.f1p2 - self.f1p3);
let l = self.f1p3;
// Filter #2 (high pass)
self.f2p0 += hf * (input - self.f2p0) + VSA;
self.f2p1 += hf * (self.f2p0 - self.f2p1);
self.f2p2 += hf * (self.f2p1 - self.f2p2);
self.f2p3 += hf * (self.f2p2 - self.f2p3);
// we subtract from sdm3 because the filter has a three sample delay
let h = self.sdm3 - self.f2p3;
// Calculate midrange (signal - (low + high))
let m = self.sdm3 - (h + l);
// Shuffle history buffer
self.sdm3 = self.sdm2;
self.sdm2 = self.sdm1;
self.sdm1 = input;
(l, m, h)
}
}