[robotuna] fix pitch shifting by using pvoc
parent
43a66b4769
commit
c721192f86
|
@ -11,5 +11,5 @@ baseplug = { git = "https://github.com/wrl/baseplug.git", rev = "9cec68f31cca9c0
|
|||
ringbuf = "0.2.5"
|
||||
serde = "1.0.126"
|
||||
log = "0.4.14"
|
||||
|
||||
pvoc = { path = "../pvoc-rs" }
|
||||
utils = { path = "../utils" }
|
||||
|
|
|
@ -2,14 +2,13 @@
|
|||
#![feature(generic_associated_types)]
|
||||
|
||||
use baseplug::{MidiReceiver, Plugin, ProcessContext};
|
||||
use pvoc::{FreqBin, PhaseVocoder};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use utils::delay::*;
|
||||
use utils::logs::*;
|
||||
use utils::pitch::*;
|
||||
|
||||
const BUFFER_LEN: usize = 2 << 9;
|
||||
const DELAY_LEN: usize = 4000;
|
||||
const DET_LEN: usize = 2 << 8;
|
||||
|
||||
baseplug::model! {
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
|
@ -40,16 +39,9 @@ struct RoboTuna {
|
|||
pitch_l: Option<f32>,
|
||||
pitch_r: Option<f32>,
|
||||
|
||||
detector_thread: pitch_detection::PitchDetectorThread<BUFFER_LEN>,
|
||||
detector_thread: pitch_detection::PitchDetectorThread<DET_LEN>,
|
||||
|
||||
/// Keeps delay lines for playing
|
||||
delays: DelayLines<DELAY_LEN>,
|
||||
|
||||
/// Floating indexes so we can do interpolation
|
||||
delay_idx_l: f32,
|
||||
delay_idx_r: f32,
|
||||
/// true indexes so we can know how much we're drifting away
|
||||
true_idx: usize,
|
||||
pvoc: PhaseVocoder,
|
||||
}
|
||||
|
||||
impl Plugin for RoboTuna {
|
||||
|
@ -63,10 +55,10 @@ impl Plugin for RoboTuna {
|
|||
type Model = RoboTunaModel;
|
||||
|
||||
#[inline]
|
||||
fn new(_sample_rate: f32, _model: &RoboTunaModel) -> Self {
|
||||
fn new(sample_rate: f32, _model: &RoboTunaModel) -> Self {
|
||||
setup_logging("robotuna.log");
|
||||
|
||||
let detector_thread = pitch_detection::PitchDetectorThread::<BUFFER_LEN>::new();
|
||||
let detector_thread = pitch_detection::PitchDetectorThread::<DET_LEN>::new();
|
||||
|
||||
log::info!("finished init");
|
||||
|
||||
|
@ -74,15 +66,10 @@ impl Plugin for RoboTuna {
|
|||
note: None,
|
||||
pitch_l: None,
|
||||
pitch_r: None,
|
||||
|
||||
detector_thread,
|
||||
|
||||
delays: DelayLines::<DELAY_LEN>::new(),
|
||||
|
||||
delay_idx_l: 0.0,
|
||||
delay_idx_r: 0.0,
|
||||
// We start this at a high number cause idk
|
||||
// We'll catch up when we start playing
|
||||
true_idx: 500,
|
||||
pvoc: PhaseVocoder::new(2, sample_rate as f64, 128, 4),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -92,47 +79,57 @@ impl Plugin for RoboTuna {
|
|||
let output = &mut ctx.outputs[0].buffers;
|
||||
|
||||
for i in 0..ctx.nframes {
|
||||
// pass input to pitch detector
|
||||
// pass input to pitch detectors
|
||||
self.detector_thread
|
||||
.write(input[0][i], input[1][i], ctx.sample_rate as u32);
|
||||
|
||||
// Try to get a processed buffer from the processor thread
|
||||
// Try to get a pitch from short detector thread
|
||||
if let Some((pitch_l, pitch_r)) = self.detector_thread.try_get_pitch() {
|
||||
// Update current pitch
|
||||
// We use `or`, so we keep the old value if the current one is None
|
||||
self.pitch_l = pitch_l.or(self.pitch_l);
|
||||
self.pitch_r = pitch_r.or(self.pitch_r);
|
||||
}
|
||||
|
||||
// Play from delay line according to pitch
|
||||
let (l, r) = self.shift(
|
||||
input[0][i],
|
||||
input[1][i],
|
||||
ctx.sample_rate,
|
||||
model.freq_gain[i],
|
||||
model.manual[i] < 0.5,
|
||||
);
|
||||
|
||||
output[0][i] = l;
|
||||
output[1][i] = r;
|
||||
}
|
||||
|
||||
let shift = self.shift(model.freq_gain[0], model.manual[0] < 0.5);
|
||||
self.pvoc.process(
|
||||
input,
|
||||
output,
|
||||
|channels: usize, bins: usize, input: &[Vec<FreqBin>], output: &mut [Vec<FreqBin>]| {
|
||||
for i in 0..channels {
|
||||
for j in 0..bins / 2 {
|
||||
let index = ((j as f64) * shift[i]) as usize;
|
||||
if index < bins / 2 {
|
||||
output[i][index].freq = input[i][j].freq * shift[i];
|
||||
output[i][index].amp += input[i][j].amp;
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
impl RoboTuna {
|
||||
fn advancement_rate(&self, freq_gain: f32, manual: bool) -> (f32, f32) {
|
||||
// TODO Deal with pitch detection failing
|
||||
let current_pitch_l = self.pitch_l.unwrap_or(220.0);
|
||||
let current_pitch_r = self.pitch_r.unwrap_or(220.0);
|
||||
fn pitch(&self) -> (f32, f32) {
|
||||
let l = self.pitch_l.unwrap_or(220.0);
|
||||
let r = self.pitch_r.unwrap_or(220.0);
|
||||
|
||||
(l, r)
|
||||
}
|
||||
|
||||
fn shift(&self, freq_gain: f32, manual: bool) -> [f64; 2] {
|
||||
let (current_pitch_l, current_pitch_r) = self.pitch();
|
||||
|
||||
if manual {
|
||||
// If we're on manual, get the expected frequency from the midi note
|
||||
if let Some(expected) = self.note.map(midi_note_to_pitch) {
|
||||
let l = expected / current_pitch_l;
|
||||
let r = expected / current_pitch_r;
|
||||
(freq_gain * l, freq_gain * r)
|
||||
[(freq_gain * l) as f64, (freq_gain * r) as f64]
|
||||
} else {
|
||||
// If there's no note, we just do frequency gain
|
||||
(freq_gain, freq_gain)
|
||||
[freq_gain as f64, freq_gain as f64]
|
||||
}
|
||||
} else {
|
||||
// If we're on snap, get the closest note
|
||||
|
@ -141,99 +138,9 @@ impl RoboTuna {
|
|||
|
||||
let l = expected_l / current_pitch_l;
|
||||
let r = expected_r / current_pitch_r;
|
||||
(freq_gain * l, freq_gain * r)
|
||||
[(freq_gain * l) as f64, (freq_gain * r) as f64]
|
||||
}
|
||||
}
|
||||
|
||||
fn shift(
|
||||
&mut self,
|
||||
l: f32,
|
||||
r: f32,
|
||||
sample_rate: f32,
|
||||
freq_gain: f32,
|
||||
manual: bool,
|
||||
) -> (f32, f32) {
|
||||
// so um this code will probably not make any sense if i don't write an explanation of the
|
||||
// general thing it's trying to achieve
|
||||
// if i've forgoten to write it up and you want to understand the code, ping me and uh yeah
|
||||
|
||||
// add input to delay line
|
||||
self.delays.write_and_advance(l, r);
|
||||
|
||||
// get period of left & right
|
||||
let period_l = sample_rate / self.pitch_l.unwrap_or(220.0);
|
||||
let period_r = sample_rate / self.pitch_r.unwrap_or(220.0);
|
||||
|
||||
// advance indexes
|
||||
let (adv_l, adv_r) = self.advancement_rate(freq_gain, manual);
|
||||
self.delay_idx_l += adv_l;
|
||||
self.delay_idx_r += adv_r;
|
||||
self.true_idx += 1;
|
||||
|
||||
// get the current value
|
||||
let mut l = self.delays.l.floating_index(self.delay_idx_l);
|
||||
let mut r = self.delays.r.floating_index(self.delay_idx_r);
|
||||
|
||||
// get how close we are to the input idx, so we know if we have to interpolate/jump
|
||||
let l_diff = self.true_idx as f32 - self.delay_idx_l;
|
||||
let r_diff = self.true_idx as f32 - self.delay_idx_r;
|
||||
|
||||
// TODO change to a non-linear interpolation
|
||||
|
||||
const DIV: f32 = 2.0 / 3.0;
|
||||
if l_diff - period_l < (period_l / DIV) {
|
||||
let a = (l_diff - period_l) / (period_l / DIV);
|
||||
l *= a;
|
||||
l += (1.0 - a) * self.delays.l.floating_index(self.delay_idx_l - period_l);
|
||||
// crossfade
|
||||
// if we are close to having to jump, we start crossfading with the jump destination
|
||||
// crossfade when we're one third of the period away from jumping
|
||||
// when we get close to jumping back
|
||||
if l_diff - period_l < cf_len_l {
|
||||
// cross goes from 1 (when l_diff is at the max) to 0 (when l_diff == period_l)
|
||||
let cross = (l_diff - period_l) / cf_len_l;
|
||||
let (fade_in, fade_out) = ep_crossfade(1.0 - cross);
|
||||
l = fade_out * l + fade_in * self.delays.l.floating_index(self.delay_idx_l - period_l);
|
||||
}
|
||||
// when we get close to jumping foward
|
||||
if MAX_PERIOD * period_l - l_diff < cf_len_l {
|
||||
// cross goes from 1 (when l_diff is at the min) to 0 (when l_diff == 3.0 * period_l)
|
||||
let cross = (MAX_PERIOD * period_l - l_diff) / cf_len_l;
|
||||
let (fade_in, fade_out) = ep_crossfade(1.0 - cross);
|
||||
l = fade_out * l + fade_in * self.delays.l.floating_index(self.delay_idx_l + period_l);
|
||||
}
|
||||
if r_diff - period_r < (period_r / DIV) {
|
||||
let a = (r_diff - period_r) / (period_r / DIV);
|
||||
r *= a;
|
||||
r += (1.0 - a) * self.delays.r.floating_index(self.delay_idx_r - period_r);
|
||||
}
|
||||
if 3.0 * period_r - r_diff < (period_r / DIV) {
|
||||
let a = (3.0 * period_r - r_diff) / (period_r / DIV);
|
||||
r *= a;
|
||||
r += (1.0 - a) * self.delays.r.floating_index(self.delay_idx_r - period_r);
|
||||
}
|
||||
|
||||
// Check if we need to advance/go back `period` samples
|
||||
// we want to be between the second and third period
|
||||
// so ideally we want {l,r}_diff == 2.0 * period_{l,r}
|
||||
|
||||
// We are about to get to the first period
|
||||
if l_diff < period_l {
|
||||
self.delay_idx_l -= period_l;
|
||||
}
|
||||
// We are about to get to the fourth period
|
||||
if l_diff > 3.0 * period_l {
|
||||
self.delay_idx_l += period_l;
|
||||
}
|
||||
if r_diff < period_r {
|
||||
self.delay_idx_r -= period_r;
|
||||
}
|
||||
if r_diff > 3.0 * period_r {
|
||||
self.delay_idx_r += period_r;
|
||||
}
|
||||
|
||||
(l, r)
|
||||
}
|
||||
}
|
||||
impl MidiReceiver for RoboTuna {
|
||||
fn midi_input(&mut self, _model: &RoboTunaModelProcess, data: [u8; 3]) {
|
||||
|
|
Loading…
Reference in New Issue