use bad_optics::lenses::*; #[derive(Debug, PartialEq, Clone)] struct MyStruct { hey: (u8, (u8, i32)), } fn main() { // make a lens for Hello let hey = lens( |hello: MyStruct| hello.hey, |mut hello: MyStruct, v| { hello.hey = v; hello }, ); let my_struct = MyStruct { hey: (1, (2, -3)) }; // the thing we want to access let thing = (my_struct, "hello"); // a lens that targets the -3 inside my_struct let lens_that_targets_the_i32 = _0 + hey + _1 + _1; assert_eq!(lens_that_targets_the_i32(thing), -3); }