vanilla_model.PLAYER:setVisible(false) vanilla_model.ARMOR:setVisible(false) models.player_model:setVisible(true) vanilla_model.HELD_ITEMS:setVisible(true) vanilla_model.ELYTRA:setVisible(true) --change texture local mainPage = action_wheel:newPage() action_wheel:setPage(mainPage) function pings.Hoodie() models.player_model:setPrimaryTexture("CUSTOM", textures["hoodie"]) models.player_model:setSecondaryTexture("CUSTOM", textures["blank"]) end function pings.Hoodless() models.player_model:setPrimaryTexture("CUSTOM", textures["hoodieless"]) models.player_model:setSecondaryTexture("CUSTOM", textures["blank"]) end function pings.DarkHoodie() models.player_model:setPrimaryTexture("CUSTOM", textures["hoodie_dark"]) models.player_model:setSecondaryTexture("CUSTOM", textures["hoodie_dark_e"]) end function pings.Shadow() models.player_model:setPrimaryTexture("CUSTOM", textures["shadow"]) models.player_model:setSecondaryTexture("CUSTOM", textures["shadow_e"]) end mainPage:newAction() :title("Dark Hoodie") :item("minecraft:black_dye") :hoverColor(0,0,0) :onLeftClick(pings.DarkHoodie) mainPage:newAction() :title("Default") :item("minecraft:gray_dye") :hoverColor(0.5,0.5,0.5) :onLeftClick(pings.Hoodie) mainPage:newAction() :title("Hoodless") :item("minecraft:white_dye") :hoverColor(1,1,1) :onLeftClick(pings.Hoodless) mainPage:newAction() :title("Shadow") :item("minecraft:red_dye") :hoverColor(1,0,0) :onLeftClick(pings.Shadow)